Addressing Stuttering Issues in The Witcher 4
As CD Projekt Red progresses with the development of The Witcher 4, there is optimism that the developer will tackle the stuttering problems that have been commonly encountered in games powered by Unreal Engine 5. The studio is considering innovative approaches to enhance performance, though not every improvement may be implemented immediately.
Insights from Digital Foundry
In a recent episode of their weekly podcast, the technology specialists at Digital Foundry addressed a fan’s query about CD Projekt Red’s strategies for mitigating Unreal Engine 5’s stuttering issues. This discussion builds upon earlier insights shared during a presentation at Unreal Fest Prague, led by Jarosław Rudzki. The presentation, titled How Small Open Doors Can Lead to Better CPU Utilization and Bigger Games, focused on the studio’s experiences and findings regarding frame rates in expansive game environments.
Understanding Frame Rate Challenges
The expert analysis revealed that frame times deteriorate when players navigate larger game worlds or interact with numerous characters. With this in mind, it is evident that CD Projekt Red is aware of the need for altered methodologies in Unreal Engine 5. Potential improvements could involve refining how assets are streamed and re-evaluating current practices to minimize frame time disruptions.
CDPR’s Approach is Not a Universal Solution
Despite CD Projekt Red’s efforts, patching the Unreal Engine 5 stuttering issues for The Witcher 4 does not guarantee that all titles using the engine will benefit. Some solutions might be specifically tailored to this game alone, while others could require time to be woven into the engine itself despite the ongoing partnership with Epic Games. A notable example is the persisting problem with software Lumen in popular titles like Fortnite, which continues to exclude support for AMD APUs, including popular handhelds like the Steam Deck and ROG Ally.
The Future of The Witcher Series
After several months of anticipation, The Witcher 4 has proceeded into full production. While a specific release window remains unannounced, fans eagerly await more details about the next installment, which will mark a significant shift in the series as it will not feature Geralt of Rivia as its lead character.
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