
The collapse of Angel’s Venture and the imminent threat of the Meridia singularity hurtling toward Super Earth signifies a profound moment in the Helldivers 2 narrative. Countless innocent lives are at stake as the Illuminate steps into the fray, decisively demonstrating their intent to retaliate. This storyline, marked by unprecedented stakes, demands a united effort from the entire Helldivers community to ensure that the cataclysmic black hole does not reach Super Earth.
While the Illuminate’s grand introduction during this Galactic War captures significant attention, it’s crucial to remember the original factions that have been part of the game since its inception. In this context, the actions of the Automatons and Terminids may seem minor compared to the genocidal undertakings of their squid adversaries. With the threat level now escalated, the focus shifts to how these introduced factions can adapt and contribute under the looming shadow of the Illuminate.
The Pressure is On: Terminids and Automatons Must Rise to the Challenge






Renewed Objectives: The Need for Terminids and Automatons Post-Meridia
The Illuminate’s offensive represents one of the most dynamic narratives introduced in Helldivers 2, showcasing unprecedented stakes compared to last year’s Meridia destruction. The repercussions of failing to halt the approaching black hole could be dire, even if a complete game termination remains unlikely from a developer perspective.
However, amidst the excitement of the Meridia storyline, the Automatons and Terminids appear to be lagging. The recent emergence of the Illuminate has overshadowed these factions, making their past contributions feel less impactful by comparison. While it is understandable to attribute this shift to recency bias, the existential threat posed by the squids is simply unparalleled within the game’s lore.
This isn’t to undermine the contributions of the Automatons and Terminids; they have certainly delivered memorable moments throughout Helldivers 2. The campaign against Meridia and the early accomplishments against the automatons offer significant highlights within the game. Even the fan-crafted narrative revolving around Malevelon Creek proves how deeply engaging stories have enhanced the overall experience.
Nonetheless, the challenge is clear: destructive feats against planets or factions no longer possess the weight they once did. Following the resolution of the black hole saga, Arrowhead must reinforce the notion that the Automatons and Terminids also pose an existential threat to Super Earth’s democratic governance.
Building Anticipation: New Threats from Bots and Bugs Ahead
We could anticipate a new narrative arc arising from the Gloom—a sinister force emanating from the eastern regions of the galaxy. As Gloom advances, it could threaten to mutate and destabilize planets under Super Earth’s jurisdiction. This looming challenge would compel players to act swiftly, working to neutralize the Gloom before it engulfs everything virtuous within the galaxy.
While Terminids might represent a more passive danger, the Automatons are clearly preparing for something monumental. Following their temporary defeat, they have maintained a defensive stance around Cyberstan—the birthplace of the original Helldivers’ cyborgs and a harsh penal colony. Historical lore reveals that cyborgs were effectively engineered as a subjugated race for Super Earth’s military ambitions, highlighting their potential for revenge.
The trajectory of Helldivers 2’s overarching narrative remains uncertain, largely due to the live service nature of the game. However, a climactic confrontation between Super Earth, the Terminids, Automatons, and the Illuminate seems inevitable. Regardless of Arrowhead’s future plans, one thing is increasingly apparent: players need reminders that the Automatons and Terminids are formidable foes rather than mere nuisances.
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