
In Sid Meier’s Civilization 7, competition among civilizations remains a hallmark, echoing the challenges faced in previous iterations. Players must adeptly manage their resources to form alliances or engage in warfare with rival civilizations, all while striving to achieve victory through various pathways. Yet, players have another dynamic at their fingertips: the reintroduced city-states, which are poised to significantly influence gameplay in this new edition.
City-states, a recurring feature in the Civilization franchise, have undergone considerable evolution over the years. In Civilization 7, they are not only excellent allies but also offer an enriched strategic depth thanks to their revamped mechanics. These independent nations now present unique recruitment opportunities with each new era, promising to enhance the overall gameplay experience.
City-States in Civilization 7: A Positive Transformation





The Challenges of Past City-States
Initially introduced in Civilization 5, city-states were inspired by real-world small nations that did not seek global dominance. These single-city constructs would populate the game map, presenting players with choices on how to interact with them – through conquest, dispersal, or diplomacy to cultivate influence. Allied city-states would grant bonuses tailored to their unique characteristics, making them vital for attaining Diplomacy victory through enhanced UN vote counts.
With the arrival of Civilization 6, Firaxis revamped the city-state interaction model. While city-states continued to provide bonuses and earned delegates for players, the mechanics shifted. Players needed to deploy Envoys to forge alliances, with the civilization possessing the most Envoys becoming the Suzerain. This dynamic added a layer of strategy, as players could recruit city-states for military support, albeit with limited engagement options.
A Revitalized Approach in Civilization 7
In Civilization 7, city-states make a welcome return, but with a significantly enhanced role. Each era introduces independent powers that can ally with civilizations, with some starting off hostile while others remain neutral. Players must now invest influence over multiple turns to gain their loyalty, transforming them into fully-functional city-states upon successful persuasion.
These newly formed city-states can offer a diverse range of upgrades, including technology boosts and unique buildings. As players recruit more city-states, their strategic benefits expand. These alliances allow players to not only mobilize city-state armies but also enhance their own civilization’s capabilities, setting the stage for further in-game growth. Additionally, with future downloadable content (DLC) and updates, the potential for even greater city-state engagement is significant.
This iteration establishes city-states as more than mere single-city entities; their enhanced functionality empowers players with crucial resources and support in their quest for world domination. The removal of the constant pressure to maintain higher envoy counts to secure alliances allows players to concentrate on broader strategies, such as territorial expansion and military conquest. Leveraging the advantages of allied city-states could very well lead to unparalleled power on the global stage.
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