
The Future of Final Fantasy VII Rebirth: Looking Beyond DLC
As 2024 unfolds, Final Fantasy VII Rebirth stands out as one of the year’s premier gaming experiences, following closely in the footsteps of its predecessor, the original remake. With Square Enix steering its focus towards the concluding installment of the trilogy, it appears that downloadable content (DLC) might not be on the immediate horizon. Personally, I believe exploring a spin-off based on FFVII Rebirth would be a far more enriching experience than traditional DLC offerings.
Reflecting on Previous Releases
In the wake of Final Fantasy VII Remake, we were treated to the Intergrade version, which not only enhanced the game for the PS5 but also introduced an engaging, Yuffie-centered DLC storyline. This addition proved invaluable in bridging the gap between major releases. However, it seems Rebirth is unlikely to receive a similar treatment, which is disappointing given the potential for stories involving captivating characters like Vincent Valentine.

Upon further consideration, dedicating resources to DLC at this moment might not be in the best interest. While a separate team could technically handle DLC, such efforts could detract from the critical development time needed for the trilogy’s epic conclusion. Instead, a remaster or standalone spin-off, akin to Crisis Core, would likely have less impact on the core project.
Hopes for Future Spin-offs or Remasters
As we anticipate the third game in the trilogy, my hope is for another spin-off or remaster to sustain player interest. A likely candidate for this could be a remaster of Dirge of Cerberus, a title that would allow players to experience Vincent Valentine in action, albeit with some narrative challenges due to its sequel status. Nevertheless, reimagining this classic could prove beneficial.
For Dirge of Cerberus to resonate with contemporary audiences, significant gameplay enhancements would be necessary. While the original level design presents limitations, updates to AI and gunplay mechanics could revitalize the experience. Smoother action sequences featuring Vincent and more intelligent enemy behavior could notably elevate the challenge and overall enjoyment.
Moreover, a facelift in terms of visuals would greatly enhance the remaster. The original PS2 title showcased impressive graphics for its time; however, upgrading textures and resolving blurriness could yield an engaging experience for today’s gamers.

Reviving Before Crisis: Another Possibility
Another alternative to traditional DLC would be remaking Before Crisis, which explores the narrative of several notable members of the Turks. Originally a mobile title, its adaptation would require a significant overhaul, yet I envision it could succeed as a smaller-scale release. The only downside, however, is the potential for its inclusion in projects like Ever Crisis.
Expanding the Reach of Ever Crisis
Speaking of Ever Crisis, why not consider expanding it to more platforms? While the gacha format may be unconventional, the title delivers an unexpectedly polished gameplay experience. Though I find the mission structure somewhat lackluster, the combat and exploration aspects shine. Additionally, it significantly enriches the narrative, especially concerning Sephiroth.
Currently, Ever Crisis is restricted to Android and iOS, which is a missed opportunity. Launching it on platforms like the Switch, PC, and PS5 could serve as an excellent primer for players, aiding them in understanding core characters and events ahead of the trilogy’s conclusion.
What Lies Ahead for the FFVII Franchise
With the release of the sequel to FFVII Rebirth not anticipated before 2027, Square Enix has ample time to captivate its audience. Whether through a new spin-off, a remaster, or a port of an existing title, it is imperative that the studio keeps fans engaged with this beloved universe. Whether it’s through Dirge of Cerberus or an Ever Crisis port, one of these initiatives needs to be prioritized.
Final Fantasy VII Rebirth is currently available for PS5, with a planned PC release on January 23, 2025.
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