Warhammer 40k: Space Marine 2 Patch Notes for Update 4.0 Released on October 17, 2024

Warhammer 40k: Space Marine 2 Patch Notes for Update 4.0 Released on October 17, 2024

The 4.0 patch notes for Warhammer 40k: Space Marine 2 introduce numerous enhancements and fresh content. Among the key features is a new Operations Mission named Termination, accompanied by a challenging new difficulty level called Lethal. Players who seek a formidable experience worthy of Horus Lupercal can now test their skills in this setting.

The update also reveals that the Photo Mode is now available during Operations, but it is restricted to solo play. Characters can now dynamically track the camera with their gaze, allowing for striking and engaging screenshots.

Additionally, the Warhammer 40k: Space Marine 2 update 4.0 patch notes include even more exciting details.

Warhammer 40k: Space Marine 2 Update 4.0 Patch Notes

New Operations Mission – Termination

This mission unfolds on the planet Kadaku, where players encounter terrifying new enemies. Utilize available artillery to effectively eliminate them.

Lethal Difficulty for Operations Added

  • Each player will find that ammo crates come with limited refills.
  • Majoris enemies will exhibit increased ferocity, making them more challenging to defeat.
  • Armor recovery from finishers is contingent upon remaining near fellow battle-brothers.
  • Conquering this tough challenge earns players new cosmetic rewards.

Gameplay and Balancing Adjustments in Update 4.0

Melee Archetypes: The parry window for fencing weapons will now match the duration of balanced weapons, beginning at the first frame of the parry animation.

Melee Perks: There are significant damage boosts for charged attack perks associated with Chainsword, Power Fist, and Combat Knife.

Basic Auspex Scan: Damage bonus against bosses has been decreased by 30%.

Melta Charge: Boss damage has been reduced by 70%.

Enemy Spawn Director PvE:

  • Idle spawn behavior has been adjusted.
  • The diversity of enemies within waves is less random, while the variety between waves has increased.
  • Extremis enemies now have the ability to spawn additional foes.

Difficulty Settings:

  • Ruthless: Ammo crate refills are limited for players.
  • Ruthless: Player armor is reduced by 20%.
  • Substantial: Player armor is reduced by 10%.

PvP Changes

  • There is an extended delay between announcer messages in PvP.
  • The Grapnel Launcher’s startup animation for the Vanguard has been shortened in PvP.
  • Adjusted the damage of the Power Fist in PvP to prevent excessive short-charged attack damage.

AI Improvements

  • Enemy Dodges have transitioned from full invulnerability during dodges to heavy melee damage resistance.
  • For the Rubric Marine with Boltgun, the maximum disengage teleport distance has been slightly lessened.

Customization Enhancements in Update 4.0

  • New color options for Chaos customization include:
  • Tertiary colors: Sotek Green, Night Lords Blue, Death Guard Green, Khorne Red.
  • Decal colors: Sotek Green, Khorne Red.
  • The Liberator Gold color has been added to default primary and secondary palettes.
  • Display issues related to colors have been corrected, enhancing lore accuracy (e.g., Mechanicus Standard Grey, Ushabti Bone, Phoenician Purple, The Fang, Iron Hands Steel, Retributor Armour).
  • New Chaos faction decals have been introduced for the right shoulder.

Levels Adjustments

  • In Vox Liberatis – Daemonhost, respawn capability is disabled until the completion of the last altar in the final arena.

General Fixes in Update 4.0

  • Corrected an issue where the Assault perk “Ascension”could inadvertently eliminate its user.
  • Fixed the Sniper perk “Targeted Shot,”which was not functioning as intended in certain instances.
  • Resolved an unintended animation cancellation with the Bulwark caused by blocking, leading to quicker attacks.
  • Addressed a triggering issue with the Tactical team perk “Close Targeting.”
  • Fixed a problem where the Tactical perk “Radiating Impact”was not activating correctly.
  • Adjusted the Sniper perk “Guardian Protocol”cooldown to function properly.
  • Corrected audio issues that arose after changing speaker settings.
  • Rectified several problems within Trials.
  • Fixed numerous issues resulting in save losses.
  • The Thunder Hammer perk “Patience Rewarded”description now accurately reflects its effect (added “When your Health is below 30%” clause).
  • Numerous minor UI enhancements and fixes have been implemented.
  • Several minor animation issues have been resolved.
  • Localization improvements have been made.

Technical Fixes in Update 4.0

  • Addressed crash issues and enhanced overall game stability.
  • Fixed various connectivity issues leading to player disconnections.
  • Performance improvements have been made.
  • Resolved issues with controller compatibility when Steam Input is active.

Render Enhancements

  • General rendering improvements and fixes have been introduced.

Conclusion on Update 4.0 Patch Notes

In addition to the new Operations Mission: Termination, various other game elements have been fine-tuned. As promised, the developers continue to enhance and refine multiple aspects of the game.

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