
Patch Overview for Final Fantasy Pixel Remaster
- The 1.2.0 update for **Final Fantasy Pixel Remaster** on PC introduces a variety of bug fixes along with updates to in-game texts and mini-maps across all titles.
- Among the enhancements, **Final Fantasy III** now features a new Job Level option in its Boost system.
- Critical issues that hindered gameplay progression and achievement unlocks have also been resolved.
On March 5, Square Enix rolled out version 1.2.0 of the Final Fantasy Pixel Remaster collection for PC users. This patch brings significant improvements including bug fixes and adjustments to both text and mini-map functionality. Players can download this update via Steam, with each game in the collection available as a separate download, varying in file size.
The **Final Fantasy Pixel Remaster** series is an homage to the classic mainline games, featuring six titles that boast visuals reminiscent of the iconic 16-bit era. Players can choose between original soundtracks from the NES and SNES or enjoy the remastered audio experience. Originally released on Steam and mobile platforms, the series later expanded to modern consoles, with the **Xbox Series X/S** being the latest to host these titles following their surprise reveal at the 2024 Tokyo Game Show.
After more than a year without a major update, the release of version 1.2.0 is a welcome change for fans. Size requirements for updates vary by game; for instance, **Final Fantasy I** requires an additional 30 MB, while **Final Fantasy IV** and **Final Fantasy VI** updates range between 40 and 50 MB. Each title has seen improvements to interface and controls along with the resolution of bugs that previously disrupted player achievements and game progression.
In this latest update, **Final Fantasy I** and **Final Fantasy II** received minimal adjustments, while further changes were implemented across the other titles. For instance, **Final Fantasy III** now allows players to utilize Job Level modifiers ranging from x0 to x4 to influence Job experience gains. In **Final Fantasy IV**, the Float spell, which is utilized by characters such as Rosa, will remain active during dungeon transitions, and changes have been made to the order of Rosa’s battle commands.
**Final Fantasy VI** underwent notable adjustments, including improvements to the Cid event and experience compensation for characters rejoining the party at specified times. Additionally, adjustments to Sabin’s Blitz command inputs and resolutions for specific music-related bugs were addressed in this update. Even though fans continue to express their desire for a remake similar to the acclaimed **Final Fantasy VII Remake**, the Pixel Remaster collection remains the most accessible means to enjoy Square Enix’s classic titles.
Detailed Patch Notes for Final Fantasy Pixel Remaster (March 5, 2025)
Final Fantasy
- Correct application of the Mini-map On/Off feature after map display and loading.
- Improvements to user interface and controls.
- Fixed progression-blocking bugs due to certain control inputs.
- Resolved issues where specific achievements could not be unlocked.
- Addressed minor bugs throughout the game.
Final Fantasy II
- Correct application of the Mini-map On/Off feature after map display and loading.
- Improvements to user interface and controls.
- Fixed progression-blocking bugs due to certain control inputs.
- Resolved issues where specific achievements could not be unlocked.
- Addressed minor bugs throughout the game.
Final Fantasy III
- New Job Level feature added to Boost settings, allowing for x0 to x4 modifiers on Job experience.
- Companion character dialogues are now presented in sequential order.
- Correct application of the Mini-map On/Off feature after map display and loading.
- Improvements to user interface and controls.
- Fixed progression-blocking bugs due to certain control inputs.
- Fixed an issue causing the damage value for “Barrage” to display incorrectly.
- Resolved bugs preventing achievement unlocking.
- Addressed minor bugs throughout the game.
Final Fantasy IV
- Float ability now persists through dungeon map transitions.
- Correct application of the Mini-map On/Off feature after map display and loading.
- Reordered battle commands for Rosa.
- Adjusted minor battle behaviors and event handling.
- Improvements to user interface and controls.
- Fixed progression-blocking bugs, including issues during auto-battle scenarios.
- Resolved bugs preventing achievement unlocking.
- Addressed minor bugs throughout the game.
Final Fantasy V
- Mini-map display corrected under specific conditions.
- Correct application of the Mini-map On/Off feature after map display and loading.
- Adjusted minor battle behaviors.
- Improvements to user interface and controls.
- Sound adjustments, including spear attack effects.
- Fixed progression-blocking issues and visual display problems during the ending sequence.
- Resolved bugs preventing achievement unlocking.
- Addressed minor bugs throughout the game.
Final Fantasy VI
- Adjusted experience compensation for characters rejoining the party.
- Refined the branching conditions for the Cid event.
- Mini-map display corrected under specific conditions.
- Correct application of the Mini-map On/Off feature after map display and loading.
- Permanent status effects from equipment are now applied correctly after KO and revival.
- Adjusted minor battle behaviors.
- Refined Blitz command input controls.
- Improvements to user interface and controls.
- Fixed potential issues with music transitions during the final battle.
- Fixed bugs preventing game progression due to specific control inputs.
- Resolved bugs preventing achievement unlocking.
- Addressed minor bugs throughout the game.
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