
In Monster Hunter Wilds, many skills come with descriptions that can be somewhat ambiguous, often leaving players to speculate about their actual effects on gameplay. This lack of clarity can be especially evident with the Flayer skill.
Flayer is categorized as an Equipment skill and is intended to assist players by making it easier to inflict Wounds on monsters. However, the game’s description lacks specific metrics to relay how effective this skill truly is.
Understanding the Flayer Skill in Monster Hunter Wilds

The official description of the Flayer skill is as follows:
Makes it easier to inflict wounds. Upon inflicting enough damage, also deals additional non-elemental damage.
Flayer consists of five distinct levels, each contributing to a heightened ability to inflict Wounds. Despite this scaling, players are left without quantifiable data to evaluate the skill’s performance effectively.
- Level 1: Increases Wound infliction likelihood by approximately 5% and adds extra non-elemental damage.
- Level 2: Enhances Wound infliction by about 10%, providing slightly higher non-elemental damage.
- Level 3: Boosts Wound infliction to around 15%, with moderate increases to non-elemental damage.
- Level 4: Ramps up Wound infliction by approximately 20%, offering a greater boost to non-elemental damage.
- Level 5: Maximizes the ease of inflicting Wounds by roughly 30%, significantly increasing non-elemental damage.
Flayer performs two critical functions:
- It facilitates the increased frequency of Wounds.
- It delivers random raw damage hits when attacking monsters, independent of whether a Wound is targeted.
In Monster Hunter Wilds, Wounds manifest when a monster sustains substantial damage to specific body areas. The effectiveness of Flayer lies in its ability to lower the damage limit required to create Wounds. This improvement allows for a more straightforward infliction process, rather than relying purely on chance to create Wounds.
Despite appearing overwhelmingly advantageous at first, its true impact is more measured. A significant consideration is that once a Wound is inflicted and subsequently healed, that area becomes scarred and cannot be targeted for further Wound creation. Consequently, while Flayer does enhance Wound infliction, it inadvertently limits the areas on the monster where Wounds can be applied over time.
Additionally, Flayer boasts the benefit of random burst damage on weapon strikes. Initial testing indicates that this burst damage scales based on the Flayer level and the weapon used, with potential damage exceeding 300 for heavy-hitting weapons like the Greatsword. Thus, Flayer is particularly advantageous when paired with slower, more powerful weapons rather than quick-strike options like Dual Blades.
Notably, elemental weapon damage does not affect the Flayer skill.
Evaluating the Worth of Flayer in Monster Hunter Wilds

Whether or not Flayer is worthwhile is subjective, though typically it may not be the best choice. The premise behind combining Flayer with skills like Partbreaker (which enhances damage upon destroying Wounds) suggests that players could exploit the creation of multiple Wounds for greater damage output. However, the frequency of Wounds generated is generally insufficient for reliable chaining. While the additional burst damage can be beneficial, many other skills surpass it in effectiveness.
This positions Flayer in a somewhat middle ground: a viable option for various builds but not necessarily the optimal choice for endgame setups. As players refine their ultimate builds, settling for “adequate”is rarely sufficient.
Acquiring the Flayer Skill in Monster Hunter Wilds

Flayer is an Equipment skill accessible through various gear pieces. Below is the relevant information regarding the gear needed to unlock Flayer at different levels:
Armors |
Flayer Level |
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Level 1 |
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Level 1 |
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Level 1 |
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Level 1 |
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Level 2 |
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Level 2 |
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Level 1 |
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Level 1 |
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Level 2 |
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Level 1 |
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Level 1 |
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Level 1 |
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Level 1 |
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Level 1 |
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Level 1 |
|
Level 1 |
If you’re drawn to the aesthetic of the Arkveld Set containing Flayer, but prefer not to wear it in-game, you have the option to transmog it using Layered armor without needing to equip it.
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