Ultimate Guide to the Best Circle of Stars Druid Build in Baldur’s Gate 3

Ultimate Guide to the Best Circle of Stars Druid Build in Baldur’s Gate 3

Are you dreaming of reaching the stars? While you might not physically soar through the cosmos in Baldur’s Gate 3, you can certainly capture the essence of celestial beings by choosing the Circle of Stars Druid subclass. This fascinating choice grants you a unique Wild Shape form that envelops you in different constellations, providing diverse abilities based on your selection of star paths.

Your gameplay can span from healing allies to launching devastating star-based attacks, influenced by the specific constellation you align with. Let’s delve into the various forms available and explore the optimal build for the Circle of Stars Druid in Baldur’s Gate 3.

Optimal Character Creation Settings for the Circle of Stars Druid

Baldur's Gate 3 Circle of Stars Druid Character Creation

When creating your Druid, you’ll adopt dual roles: the esteemed healer and the formidable damage dealer. Thanks to powerful spells like Cure Wounds and Healing Word, Druids excel in healing, while their Wild Shape ability enhances offensive capabilities, making them fierce competitors in combat.

The Circle of Stars Druid can effectively navigate both healing and damage dealing, utilizing their unique Wild Shape to amplify their healing output or to inflict serious harm upon adversaries.

Choosing the Best Race for Your Circle of Stars Druid

Baldur's Gate 3 Circle of Stars Druid Character Creation Wood Elf

Several races are well-suited for the Druid class in Baldur’s Gate 3. Here are my top recommendations:

Race Bonuses
Wood Elf Natural resistance to sleep and charm effects, enhanced movement speed, and Darkvision.
Drow Similar advantages against charm and sleep, plus Superior Darkvision and refined weapon training for finesse weapons.
Forest Gnome Gains advantages on Intelligence, Wisdom, and Charisma saving throws. They possess Darkvision and always have the Speak With Animals spell prepared.

I recommend opting for a Forest Gnome due to their advantages on numerous saving throws and the automatic acquisition of Speak With Animals, freeing up spell slots for other vital spells.Wood Elves are excellent for their swift mobility, while Drow may be the preferred option if you aim to focus on Dexterity-based weapons with enhanced Darkvision capabilities.

Essential Starting Spells for Circle of Stars Druids

Baldur's Gate 3 Circle of Stars Druid Character Creation Spells

Druids have access to a wealth of spells which enhance their combat effectiveness. At the start of your adventure, you’ll select two cantrips and four initial spells. Recommended spells include:

Spell Level Description
Thorn Whip Cantrip Hurls a whip made of thorns at a creature, potentially pulling them closer.
Shillelagh Cantrip Empowers your staff or club, rendering it magical and enhancing its damage.
Cure Wounds 1st-level spell Heals an ally within your reach.
Healing Word 1st-level spell Heals an ally from a distance as a bonus action.
Thunderwave 1st-level spell Unleashes a forceful wave damaging all creatures in the area.
Entangle 1st-level spell Creates a vine-covered surface that turns the ground into difficult terrain and may entrap creatures.

The cantrips Thorn Whip and Shillelagh are excellent choices, enabling you to engage enemies from afar before moving in to attack up close.Cure Wounds and Healing Word are indispensable healing spells, ideal for any supportive role. Furthermore, Thunderwave aids in controlling crowds of enemies, while Entangle fits perfectly with the Circle of Stars capabilities by immobilizing foes, allowing you to strike from a distance.

Optimal Background and Skill Selections

Baldur's Gate 3 Circle of Stars Druid Character Creation Background

Druids are inherently Wisdom casters, placing a premium on your Wisdom score. Selecting a background that enhances Wisdom skills is beneficial, making the Folk Hero background an excellent choice due to its provision of Animal Handling and Survival skills.

Alternatively, the Sage background, which offers proficiency in Arcana and History, is another good option although it entails utilizing some Intelligence skills.

In terms of specific skills, Animal Handling is particularly useful, especially as you have Speak With Animals at your disposal. If you choose the Folk Hero background, consider adding the Medicine skill to your skill set.

Ideal Ability Score Recommendations

Baldur's Gate 3 Circle of Stars Druid Character Creation Ability Scores

As a Druid, your foremost concerns regarding your ability scores should be Wisdom and Constitution, as these greatly influence your spellcasting prowess and overall health. Following that, prioritize Dexterity and Intelligence.

Ability Score
Strength 8
Dexterity 14
Constitution 14
Intelligence 12
Wisdom 17
Charisma 10

Strength is largely irrelevant for Druids, as their combat is primarily Dexterity-focused. Setting Strength to 8 is practical. Aim for Dexterity at 14, maximizing your armor class due to access to light and medium armor. Next, aim for Constitution also at 14 to ensure survivability. Assign Intelligence to 12 for skill usage.

Of course, Wisdom needs to be at 17, as it is crucial for spellcasting. Lastly, Charisma can remain at 10 unless you wish to adjust it with your Strength score.

Circle of Stars Druid Abilities and Feat Recommendations

Baldur's Gate 3 Circle of Stars Druid Level Up Abilities

As a Circle of Stars Druid, your unique Starry Form Wild Shape grants you special actions, including healing, a breath weapon attack, and magical archery capabilities.

Ability Description
Starry Form Transforms into three different Starry Forms, each bestowing distinct abilities: Archer (allows Luminous Arrow use as a bonus action), Chalice (grants healing whenever you cast a healing spell), and Dragon (offers Dazzling Breath and boosts concentration).
Cosmic Omen Consult the stars during long rests to modify attack rolls and saving throws with Weal or Woe options.
Twinkling Constellations Enhances Starry Forms with additional benefits: increased damage for Archer, enhanced healing for Chalice, and flying speed for Dragon. Allows free action switching between forms once per turn.
Subclass Spells Includes Guiding Bolt and Star Map: Guiding Bolt.

As you progress, you’ll acquire valuable Star Maps necessary for your Starry Forms and unlock additional Cosmic Omens to manipulate attack rolls and saving throws. Remember that each Starry Form uses one charge of your Wild Shape, so I recommend switching to the Archer form before combat commences to enable a robust range attack without wasting time during battle.

As you hit higher levels, you’ll also unlock numerous Feats. Consider the following:

Feat Description
War Caster Grants advantage on saving throws to maintain concentration on spells.
Ability Score Improvement Boosts both Dexterity and Wisdom scores by 1 to increase their effectiveness.
Spell Sniper Gives an extra cantrip and reduces the threshold for scoring critical hits with spells.
Lucky Provides luck points that can be used to reroll attack rolls, ability checks, or saving throws.

It’s vital to note that Druids can be relatively fragile, meaning they receive damage more frequently. The War Caster Feat becomes invaluable for maintaining concentration while under attack. In subsequent levels, consider acquiring Spell Sniper for enhanced critical hits and added cantrip versatility, and definitely think about Ability Score Improvement to boost your Wisdom further or go with the Lucky feat for a safety net on crucial rolls.

Spell Selections for Circle of Stars Druids

Baldur's Gate 3 Circle of Stars Druid Level Up Spells Call Lightning

Druids are unique among casters as they can modify their prepared spells outside of battle. Ensure to select your spells wisely before engaging foes. As your character evolves, consider incorporating the following spells to bolster your abilities:

Spell Level Description
Cantrip Hurls a whip made of thorns to potentially pull a target closer.
Cantrip Empowers your weapon to become magical and increases damage.
Subclass Cantrip Provides a bonus to ability checks.
Cantrip Enhances a target’s resistance to spell effects.
1st-level spell Allows you to heal an ally within your reach.
1st-level spell Heals an ally at a distance using a bonus action.
1st-level spell Unleashes a force wave damaging all creatures in its path.
1st-level spell Creates a vine-covered area that acts as difficult terrain.
Ice Knife 1st-level spell Deals piercing damage upon throwing, plus ice damage in the vicinity and creates frozen terrain.
2nd-level spell Summons a damaging beam of light that can be redirected if concentration is held.
2nd-level spell Creates a spiky ground area causing damage to any creature passing through.
3rd-level spell Calls down lightning strikes on designated areas, maintainable for multiple turns.
3rd-level spell Summons an area of difficult terrain using local vegetation.
Conjure Woodland Being 4th-level spell Brings a Dryad as your aid in battle.
4th-level spell Summons a minor elemental to support you in combat.
4th-level spell Allows a target to avoid the effects of difficult terrain and escape restraints.
5th-level spell Summons powerful elementals to assist during fights.
Mass Cure Wounds 5th-level spell Heals multiple allies within your vicinity.
6th-level spell Fires a damaging beam of sunlight that can blind creatures in its line.

Druids are poised to utilize a range of devastating spells to control the battlefield. Spells such as Conjure Elemental, Conjure Minor Elemental, and Conjure Woodland Being should be cast prior to conflict to summon additional allies, enabling you to avoid front-line engagements and focus on healing and ranged attacks.

Moreover, spells such as Moonbeam, Call Lightning, and Sunbeam enable strong area damage, while Entangle, Plant Growth, and Spike Growth serve well to restrict enemy movements.

Recommended Equipment for Circle of Stars Druids

Baldur's Gate 3 Circle of Stars Druid Equipment Armor Moonbasking

As a Druid, you will access robust equipment selections, though some items are better catered toward certain Druid subclasses. Here are key equipment considerations:

Equipment Slot Description
Weapon Provides +1 to spell save and attack rolls, along with the Arcane Battery ability.
Woe Weapon Grants +1 to spell save and attack rolls while restoring health when a creature fails a saving throw against your spells.
Staff of Spell Power Weapon Similar to Woe but with unique spell attributes.
Armor of Moonbasking Chest Grants 22 temporary health upon Wild Shaping and +2 to armor class persistent in Wild Shape.
Armor of Landfall Chest Regains health when on a plant or vine surface, and grants the Plant Growth spell.
Chest Boosts spell save and attack rolls and health recovery upon saving throws against spells.
Head +2 bonus to spell save and attack rolls.
Shapeshifter Hat Head Offers an additional Wild Shape charge.
Cloak of Protection Back +1 to armor class; +1 to saving throws.
Cloak of the Weave Back +1 to spell save and attack rolls; grants the Absorb Elements ability.
Cloak of Displacement Back Imposes disadvantage on enemy attack rolls until one hits you.
Hands Allows an extra target for cantrip effects.
Hands Transforms ranged spells into melee attacks; +1 to spell attack rolls.
Feet Grants Freedom of Movement and Longstrider effects.
Feet Prevents entanglement and grants Misty Step.
Spell Savant Amulet Neck Provides an additional level 2 spell slot.
Neck Grants the Healing Word and Mass Healing Word spells.
Neck Provides Spell Slot Restoration abilities.
Orphic Ring Finger Grants the Confusion spell.
Ring of Regeneration Finger Heals health continually each turn.
Finger +1 bonus to armor class and saving throws.

In terms of weaponry, aim for a quarterstaff. Among the options available, Markoheshkir, Woe, and Staff of Spell Power stand out. I highly recommend procuring Markoheshkir, the game’s only legendary staff, due to its formidable bonuses.

Staff of Spell Power provides similar benefits but at a less rare level, meanwhile Woe allows for health restoration upon enemy spell failures, enhancing your survivability.

While the Circle of Stars Druid lacks a specific armor piece like other subclasses, the Armor of Moonbasking is a solid choice thanks to its bonuses to armor class and temporary health during Wild Shape. The Robe of the Weave is another strong option, as it boosts your armor class while improving spellcasting effectiveness.

Your headpiece should be the Hood of the Weave for maximum spellcasting efficiency or the Shapeshifter Hat for its additional Wild Shape charge.

Baldur's Gate 3 Circle of Stars Druid Equipment Markoheshkir

The Cloak of Protection is essential for boosting your armor class. I typically favor the Cloak of the Weave, augmenting your spellcasting prowess significantly. Moreover, the Cloak of Displacement is invaluable for defense against melee attackers.

The Daredevil Gloves increase spell attack rolls and allow you to cast melee spells without penalties, while Gemini Gloves allow you to target additional enemies with cantrips.

The Boots of Persistence and Disintegrating Night Walkers ease movement through difficult terrain, ensuring that you maintain tactical advantage using spells like Plant Growth without hindrance.

When it comes to necklaces, I think Spellcrux Amulet is a top choice, as it allows you to recover a lost spell slot, granting further spell-casting flexibility. The Spell Savant Amulet provides an additional level 2 spell slot, and Amulet of Restoration offers further healing spells.

Lastly, I suggest the Orphic Ring for the Confusion spell, as well as the Ring of Regeneration for ongoing health restoration to enhance your survival in the thick of battle.

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