
The members of the Navi party in the Persona series play a crucial support role, providing essential capabilities to the team. A prime example of this is Futaba Sakura in Persona 5 Royal, whose contributions are invaluable throughout the game.
To optimize her effectiveness in combat through the battles buffs and passive benefits she offers, it is important to invest in her social link as it significantly enhances her performance in mid to late-game scenarios.
This guide is designed to help you swiftly unlock Futaba’s valuable confidant abilities associated with her Hermit Arcana. We will cover each interaction, dialogue choice, and gift preferences to raise her likability and maximize your experience.
Before engaging with Futaba, ensure that you have a Hermit Arcana Persona in your inventory to maximize point gains from the dialogue choices.
Futaba Sakura’s Confidant Abilities

When discussing the best party members in Persona 5 Royal, Futaba’s role as the Navi is incredibly significant, particularly for seasoned players familiar with the Persona franchise’s mechanics.
In the long term, Futaba grants various buffs that can turn the tide of battle. Below are the particulars of her confidant abilities, which enhance her positive impact on your party:
Two critical abilities to aim for are Position Hack, which gives you an immediate advantage at the start of battles, and Active Support, providing a Charge buff during boss fights for additional firepower.
Social Link Rank |
Ability |
Description |
---|---|---|
Rank 1 |
Moral Support |
Grants a chance to cast Kaja or party-healing magic during combat. |
Rank 2 |
Mementos Scan |
Chance to fully map a floor of Mementos when first entering it. |
Rank 3 |
– |
– |
Rank 4 |
Position Hack |
Gives a chance to immobilize enemies at battle’s commencement. |
Rank 5 |
– |
– |
Rank 6 |
Active Support |
Moral Support can now apply Charge or recover SP. |
Rank 7 |
Treasure Reboot |
Chance to replenish search items in your vicinity post-battle. |
Rank 8 |
– |
– |
Rank 9 |
Emergency Shift |
Allows swapping current party with backup members when two or more are defeated. |
Max Social Link Rank |
Final Guard |
Offers a chance to nullify a fatal attack against a current party member. |
Rank 1

The journey begins on August 31st in a casual outing where Joker and Futaba explore the vibrant sights of Akihabara. This experience, however, leads to an unexpected misunderstanding with a police officer, providing Futaba with a glimpse of everyday public interactions.
“That looks bad! What are you gonna do!?” |
Let’s help.0 |
Let’s watch.0 |
|
Let’s ignore her.0 |
|
“Do you know this girl?” |
She’s my friend.0 |
She’s family.0 |
|
Sorry for the trouble.0 |
|
“Hm… I feel kinda calm when we’re this close. You’re okay being like this, right?” |
I can’t move.0 |
Are you a remora? 0 |
|
“I’ll try and get better at navigation if you do!” |
Is this a deal? 0 |
Sounds good.0 |
|
I’m not an item… 0 |
Rank 2

Prerequisite: Achieve Rank 4 Kindness (Selfless) to trigger this confidant rank-up event. Keep in mind that this social stat requirement may necessitate taking a break from Futaba’s storyline temporarily while you boost your Kindness.
During this event, Futaba reflects on their previous Akihabara trip and develops a ‘Promise List’ outlining her future goals and aspirations.
“But online classes are better for studying! I wouldn’t even have to leave the house.” |
That wouldn’t solve anything.0 |
That’s a great idea.+2 |
|
“…Do you think I’ll be able to?” |
If we work together.+3 |
Want my help? +2 |
|
I don’t know.0 |
|
“…How’s that?” |
Sounds good to me.0 |
Can you tell me again? (Repeat dialogue) |
|
“Do you think it’d make Sojiro happy?” |
I bet it will.+2 |
I’m not sure.0 |
|
Why not ask him directly? 0 |
Rank 3

Another trip to Akihabara… but this time, Futaba is more self-assured and not as lost as before. While she ventures through a crowd, she manages to reunite with Joker without losing her composure.
Completing this challenge marks a significant step for Futaba in overcoming her social anxiety.
“I… I, I, I…” |
I what? 0 |
So you’re okay? 0 |
|
I was about to come find you.+3 |
|
“But then I thought about you while I was wandering around the store, and bam, a wild <MC> appeared!” |
Good to see you again.+3 |
You’re the one who appeared.+2 |
|
You need to be more careful.0 |
|
“But at this pace, I’ll clear it in no time…! Right?” |
It’ll only get tougher.0 |
You will.0 |
|
We’ll both do our best.+2 |
Rank 4

Ensure that classes are in session at Shujin Academy for this event to be accessible. Here, the duo takes a significant step: experiencing school life. This can be daunting for Futaba, a former shut-in.
Fortunately, the inspiring Makoto Nijima offers to guide her through a tour of the academy, encouraging Futaba to embrace the school environment to enhance her social skills.
“Can I use a Goho-M instead?” |
Nope.+2 |
Let’s do this together.+3 |
|
If you want.0 |
|
“…Am I weird, <MC>?” |
No, you’re talented.0 |
I bet they were just surprised.0 |
|
“I guess dwelling on the past is just a bad habit of mine, huh?” |
Not at all.+2 |
Everyone does it.+2 |
|
I think it’s cute.+3 |
|
“I still think I’d run out of MP way too fast. The real world is a scary place…” |
We’ll take it slow.+2 |
You need more training.0 |
|
I’ll help you anytime.+2 |
Rank 5

One of the highlights of Futaba’s social link occurs at a diner where she and Joker unexpectedly run into Mishima. Their conversation is filled with humor and light-hearted banter, showcasing their unique personalities, along with some of Futaba’s amusing gaming references.
“Is this a friend of yours?” |
He’s in my class.0 |
Friend might be a bit much.0 |
|
“Maybe my luck stat’s really high.” |
I think you’re right.+3 |
No.0 |
|
Your… what? +2 |
|
“Mishima… Are you an NPC!?” |
What’s an NPC? +2 |
Savage 0 |
|
He’s the protagonist.+3 |
|
“I’m a completely different person now! No more getting scared of the police! C’mon, tell me I’m cool!” |
You did great.+2 |
That’s nothing special.0 |
|
Ding! Level up! 0 |
Rank 6

With most of her ‘Promise List’ accomplishments behind her, Futaba reflects on a friendship from her youth with Kana, who had moved away during elementary school.
“But one day, she said something to me: ‘Good morning.’ She started saying it every day from then on.” |
Were you happy? +2 |
That must have been a shock.+3 |
|
How did you react? 0 |
|
“I felt terrible, but she just kept yelling at me for reading it…” |
You didn’t know any better.+2 |
Did you apologize to her? 0 |
|
Sounds like it was her fault.0 |
|
“Y-You have to help me now, got it!?” |
Understood.0 |
Someone’s pushy today.0 |
|
“I know I promised myself that I’d do this… but when I remember how angry Kana-chan got, I get scared…” |
Are you running away again? +2 |
Let’s calm down first.0 |
|
I’m right here with you.0 |
Rank 7

This brief rank-up event sheds light on the disturbing truths concerning Kana’s troubling family background, which Futaba has uncovered.
Recognizing the grave situation Kana is in, the path to resolving these issues lies in changing her parents’ hearts. Futaba mentions that Kana has already sought help through the ‘Phan-site’, allowing you to uncover the couple’s names.
This advancement unlocks the “Daughter’s Just a Meal Ticket”quest in Mementos, which is necessary for progressing further in Futaba’s confidant story.
“…Apparently, they’re still having her model in strange clothes. They’re even selling the pictures now…” |
What horrible parents.+2 |
We have to put a stop to this.+2 |
|
Strange… how? 0 |
|
“Please, help me save her!” |
I’ll do it, for you.+3 |
We’ll show them the truth.+2 |
|
Give me some time.+2 |
Rank 8

Post-resolution of Kana’s family situation, Futaba takes the initiative to reach out to her childhood friend, and they make a pact to attend high school together in the coming year.
Grateful for your unwavering support, Futaba acknowledges the pivotal role you played in helping her navigate her challenges and complete her goals.
“Long story short… we made up! I finally apologized to her.” |
That’s incredible.+3 |
I’m glad to hear that.+3 |
|
Did you stutter at all? +2 |
|
“It’s all because of you that I could do it, <MC>!” |
You worked really hard too.+3 |
You’re making me blush… +2 |
|
Do I get a reward? 0 |
|
“…Can you do it?” |
Fine by me.0 |
That’s all? 0 |
|
“And now I’m getting along with Kana-chan… I’m so glad I cleared that goal.” |
Congrats.+2 |
You’ve still got more.0 |
|
Want more pets? +2 |
Rank 9

Having rekindled her friendship with Kana, Futaba looks ahead, excited for their shared high school journey. However, she is also confronted with her disquiet about independence from Joker. At this stage, players can explore a deeper relationship with Futaba, considering either a romantic connection or a strong friendship.
Recommended Gifts: If you still need additional points for Futaba’s max confidant rank, consider gifting her the “Best of KGB49″CD from the Underground Mall or the local mascot set from Akihabara.
“I’m gonna go back.” |
You’ve really matured.+3 |
And if you’re bullied again? +2 |
|
“Then even when we’re apart, I can’t stop thinking about you…” |
That doesn’t sound healthy… 0 |
Are you okay, Futaba? +3 |
|
You’re imagining things.+2 |
|
“…Can we skip that last promise?” |
If you want.+2 |
No way.+2 |
|
You’re giving up? 0 |
|
“Why, <MC>…?” |
Because we’re teammates.(Friendship) |
Because I love you.(Romance) |
|
“And… I’m your girlfriend?”(Romance) |
I would like that.0 |
If that’s okay with you.0 |
|
“……”(Romance) |
Um, hello? 0 |
Is something wrong? 0 |
|
“……”(Romance) |
Earth to Futaba? 0 |
Are you still alive? 0 |
|
Uh… I mean, like… what do you want…?”(Romance) |
Instant yakisoba.0 |
Morgana.0 |
|
Do I really have to say it? +2 |
|
“Could you get specific? What kind of teammate am I to you?”(Friendship) |
A true friend.+2 |
A partner.+2 |
|
A key item.+2 |
Rank 10 (Friendship)

The adventure circles back to Akihabara once more, a location that holds special significance for Futaba. During this excursion, she reflects on her journey from a reclusive lifestyle, her reconnection with Kana, and her vow to assist Joker with her unique Navi skills moving forward.
“I just hope I can keep changing little by little… like everyone else does.” |
Take your time.+3 |
You can do this.+3 |
|
We’ll do it together.+3 |
|
“Even Kana-chan’s trying to step out into the world.” |
You can’t lose to her.+3 |
Do you want a job too? +2 |
|
“Hey! You said you’d give me a reward if I completed my promise list, remember!?” |
I honor my promises.0 |
Just keep it cheap.0 |
|
You remember that? 0 |
|
“I’m serious, okay!?” |
I’m counting on you.0 |
That’s a lot of pressure.0 |
Rank 10 (Romance)

The climax of Futaba’s social link culminates in a playful date at her home, where she draws parallels to video game trophies, humorously mimicking the idea of earning a Platinum for completing a massive list of tasks.
However, as adorable as this moment is, neither she nor Joker can expect a virtual trophy to pop up during real-life interactions.
“Th-This can’t be helped… It’s a small room! So… So… I should be pardoned!” |
What are you talking about? 0 |
Don’t worry about it.0 |
|
…Pardoned? 0 |
|
“M-Mission complete, huh?” |
Mission complete.0 |
Nice job, Futaba.0 |
|
You did great.0 |
|
“S-So… me being right next to you, um, c-can’t be helped…” |
I know.0 |
I don’t mind it.0 |
|
I like being close.0 |
|
“I…” |
What’s wrong? 0 |
Come closer.0 |
|
“I just hope I can keep changing little by little… like everyone else does.” |
Take your time.+3 |
You can do this.+3 |
|
We’ll do it together.+3 |
|
“Even Kana-chan’s trying to step out into the world.” |
You can’t lose to her.+3 |
Do you want a job too? +2 |
|
“So! You said you’d give me a reward if I completed my promise list, remember!?” |
I honor my promises.0 |
Just keep it cheap.0 |
|
You remember that? 0 |
|
“I’m serious, okay!?” |
I’m counting on you.0 |
That’s a lot of pressure.0 |
By completing Futaba’s confidant storyline and reaching max rank on the Hermit social link, you unlock the ability to fuse Ongyo-Ki Persona in the Velvet Room while transforming Futaba’s Necronomicon Persona into Prometheus.
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