Ubisoft RedLynx to Lay Off 60 Developers from Trials Rising as Focus Shifts to Mobile Games

Ubisoft RedLynx to Lay Off 60 Developers from Trials Rising as Focus Shifts to Mobile Games

Ubisoft RedLynx Announces Major Restructuring and Layoffs

Ubisoft RedLynx, the Finnish studio acclaimed for its work on Trials Rising, is preparing to enact significant personnel changes, reportedly laying off 60 developers in its Helsinki office. This shift occurs as the studio pivots towards specializing in the development of games for “small screens, ”which is expected to include mobile devices and platforms like the Nintendo Switch 2.

Official Statement on the Restructuring

In a statement posted on their website, the studio outlined its approach, referring to the layoffs as “a restructuring proposal.”The focus, according to their message, is on “simplifying operations, reducing costs, and enhancing prioritization and efficiency”across Ubisoft’s global development network. Such language adheres to corporate standards while addressing the operational adjustments being made.

Impact on Current Projects and Teams

The final determination regarding these proposed layoffs will take shape following discussions with the production and administration teams directly affected by the changes. Notably, developers engaged with the Snowdrop Engine are not expected to face job loss during this transition period.

Reimagining RedLynx’s Focus

This restructuring effort extends beyond cost-cutting measures. It signifies a strategic shift for RedLynx, moving away from its traditional multiplatform development approach to focus specifically on small-screen gaming. The studio’s recent work on adapting Star Wars: Outlaws for the Nintendo Switch 2 is likely a precursor to this new direction. The statement emphasizes that if these changes proceed, RedLynx will position itself for sustained success by utilizing its unique talents, starting with the development of two undisclosed mobile projects.

A Legacy of Innovation

Founded in 2000, RedLynx initially made its mark as an independent developer specializing in mobile and browser games. The studio is best known for its Trials franchise, a success that ultimately led to its acquisition by Ubisoft in 2011. This rich history underscores the studio’s adaptability and potential for future innovation as it embarks on this new journey.

As the gaming landscape evolves, the focus on mobile platforms and handheld devices reflects a broader industry trend. RedLynx’s transition may signal a promising future for developers willing to embrace the changing dynamics of game distribution and consumption.

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