Monitoring survivors for symptoms is at the core of Quarantine Zone: The Last Check. Players quickly discover that identifying these symptoms can be challenging, especially since many are unknown at the game’s outset. This necessitates research in the laboratory to uncover new symptoms. In this guide, we will not only enumerate all symptoms found in Quarantine Zone but also provide visual references to aid players in effectively spotting them during gameplay.
Comprehensive List of Body & Skin Symptoms

| Sickness | Undetermined | Infected |
|---|---|---|
| Yellow Eyes | Conjunctivitis | Red Eyes |
| Freckles | Skin Rash | Green Skin |
| Herpes | Pale Skin | Bite Mark |
| Red Skin | Red Bruise | Necrosis |
| Bruises | Skin Cuts | Nose Pus |
| Nosebleed | Mouth Bleeding | Eye Pus |
| – | Aggression | – |
Symptoms related to appearance can typically be identified through visual inspection, aided by tools such as a flashlight and a scanner, which can see through clothing. Be sure to check all parts of a survivor’s body, including areas less visible, as symptoms like Bite Marks can be found in unexpected locations. Therefore, thorough and multi-angle inspections are crucial during assessments.
Yellow Eyes – Sickness

This symptom is easily noticeable, particularly with the use of a flashlight.
Freckles – Sickness

Freckles typically appear on the cheeks and can vary in color.
Herpes – Sickness

Look for clusters of red vesicles on the individual’s skin.
Red Skin – Sickness

Reddish skin is often found on the cheeks and forehead.
Bruises – Sickness

Visible bruises can appear anywhere on a survivor’s body.
Nosebleed – Sickness

Blood flows from both nostrils, unlike Nose Pus that emerges from just one side.
Conjunctivitis – Sickness or Infection

Redness is noticeable on the outer portion of the eye.
Skin Rash – Sickness or Infection

This can manifest as numerous small red or pale spots.
Pale Skin – Sickness or Infection

A survivor exhibiting pale, almost gray skin may be symptomatic.
Red Bruise – Sickness or Infection

Look for large, red bruises on any part of the body.
Skin Cuts – Sickness or Infection

Shallow, frantic cuts can be found across different areas of the body.
Mouth Bleeding – Sickness or Infection

Dried blood may be found beneath the mouth area.
Aggression – Sickness or Infection

Indicators include an angry demeanor and aggressive language from the survivor.
Red Eyes – Infected

Eyes are completely red excluding the pupil.
Green Skin – Infected

Some individuals may display a yellow hue depending on the lighting.
Bite Mark – Infected

Look for two distinct red marks anywhere on the individual.
Necrosis – Infected

Dead, black skin may appear in large patches on the body.
Eye Pus – Infected

Presence of yellow/green pus around the eyes, best viewed under a flashlight.
Nose Pus – Infected

Green pus may be visible dripping from one nostril.
Pulse & Temperature Symptoms Overview

| Sickness | Undetermined | Infected |
|---|---|---|
| – | Elevated Pulse (120-180) | Extreme Pulse (180-200) |
| – | Elevated Temperature (37°C – 41°C) | Extreme Temperature (41°C – 45°C) |
Utilize the Thermopulsometer to gauge elevated pulse rates and temperatures effectively.
Elevated Pulse – Sickness or Infection

Pulse rates between 120-180 bpm are indicated, or orange with the visual upgrade.
Elevated Temperature – Sickness or Infection

Temperatures in the range of 37°C to 41°C are typically marked orange with a visual upgrade.
Extreme Pulse – Infected

Pulses exceeding 180 bpm will glow red with the visual upgrade.
Extreme Temperature – Infected

Temperatures beyond 41°C are visible in red with the visual upgrade.
Stethoscope Symptoms Assessment

| Sickness | Undetermined | Infected |
|---|---|---|
| Sickly Breath | Nonspecific Respiration | Deathly Breath |
The Stethoscope is utilized for listening to lung sounds, specifically to identify anomalies that may not be visible on the surface. Initially, players will be introduced to one lung symptom; however, further inspection in the lab reveals the full spectrum of three symptoms.
Sickly Breath – Sickness

This symptom presents as a wheezing sound and appears bright green with the upgrade.
Nonspecific Respiration – Sickness or Infection

Differentiation between this and Sickly Breath can be challenging; hence, an upgrade for the Stethoscope is recommended to observe a yellowish-green color.
Infected Breath – Infected

This symptom produces a low growling sound, akin to a lion’s growl, and turns red with the Stethoscope upgrade.
Reflex Hammer Examination Symptoms

| Sickness | Undetermined | Infected |
|---|---|---|
| Absent Reflex | Hyperaggressive Reflex | Crossed Reflex |
Testing a survivor’s reflexes involves striking their arm with the medical hammer; a typical response is the arm swinging forward. If there is no reaction, further examination is warranted.
Absent Reflex – Sickness
Survivors exhibiting this symptom show no movement in response to being struck, indicating severe health issues.
Hyperaggressive Reflex – Sickness or Infected
In response to being hit, a survivor may attempt to retaliate, posing potential danger. It’s advisable to maintain a safe distance after striking.
Crossed Reflex – Infected
This uncommon reflex results in the opposite limb reacting when tested; for instance, hitting the right arm may cause the left arm to respond instead.
Matioscope Eye Symptoms Examination

| Sickness | Undetermined | Infected |
|---|---|---|
| Ocular Spicular Bacterium | Phage Complex | Necrotic Plume |
| Thread Cluster | Chromatic Staphylococcus | Corneal Infiltrate |
| Ocular Helminth | – | – |
| Adenoviral Body | – | – |
As players unlock the Matioscope, they will immediately come to know all eight eye-related symptoms. These are critical indicators that a healthy survivor would not possess. The appearance of multiple symptoms usually points to severe infection.
Ocular Spicular Bacterium – Sickness

This bacteria appears pink with elongated tails.
Thread Cluster – Sickness

A visible cluster of white strands.
Ocular Helminth – Sickness

Identified by a singular white string.
Adenoviral Body – Sickness

A yellow-green sphere featuring elongated spikes.
Phage Complex – Sickness or Infection

This complex is red/orange, characterized by a large head, slender body, and tails.
Chromatic Staphylococcus – Sickness or Infection

A wispy yellow circular formation surrounded by black.
Necrotic Plume – Infected

This symptom resembles black ink swirling in the eye.
Corneal Infiltrate – Infected

It appears as a green sphere adorned with short red circular protrusions.
X-Ray Organ Symptoms Overview

| Sickness | Undetermined | Infected |
|---|---|---|
| Internal Bleeding | Color Differences | Moldy Organ |
| Fatty Hepatosis | – | Organ Necrosis |
Once the X-Ray feature is unlocked in Quarantine Zone, the first symptom recognized will be Internal Bleeding. Players will be challenged to uncover four additional organ symptoms through diligent investigation in the laboratory.
Internal Bleeding – Sickness

The organ shows signs of bleeding, accompanied by redness and scarring.
Fatty Hepatosis – Sickness

This organ displays a yellowish color and a rotting appearance.
Color Differences – Sickness or Infection

Organs appearing in lighter shades of purple or pink may signal potential problems.
Moldy Organ – Infection

Visible blue and green mold or spores covering the organ is a severe warning sign.
Organ Necrosis – Infection

Dead tissue often appears black, which can be confused with signs of Internal Bleeding.
UV Symptoms Overview

| Sickness | Undetermined | Infected |
|---|---|---|
| UV Vapor | – | UV Contraband |
| – | – | UV Symptom |
To reveal all UV symptoms, players need to activate the UV tower, which is the final tool to be unlocked.
UV Vapor – Sickness

When activated, a green UV cloud envelops the survivor, signaling infection.
UV Contraband – Infected

A UV mark on contraband indicates that the survivor is likely infected.
UV Symptom – Infected

Any indicators of infection, such as bite marks or eye pus, will only become visible under UV light.
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