Top Issues Identified by FromSoftware Fans in the Studio’s Games

Top Issues Identified by FromSoftware Fans in the Studio’s Games

Overview of Fan Feedback on FromSoftware Games

  • Many FromSoftware enthusiasts express frustration with extensive journeys back to boss encounters.
  • Players often criticize the absence of a functional pause feature and the lack of clarity in quest descriptions.
  • Community members have suggested various quality-of-life enhancements for future titles from the studio.

Die-hard fans of FromSoftware are vocalizing their dissatisfaction with certain aspects of popular games like Dark Souls and Elden Ring. Despite FromSoftware’s reputation for excellence and innovation, there are notable recurring elements that not all players appreciate.

Founded in 1986, FromSoftware made its entry into the gaming scene with King’s Field in 1994. However, the studio truly revolutionized action RPG gaming with the release of Dark Souls in 2011, which not only spawned two sequels but also inspired other titles, including the critically acclaimed open-world experience, Elden Ring. As of late 2024, Elden Ring has achieved remarkable sales, surpassing 28.6 million copies.

Player Requests for Improved Game Mechanics

Being 100% real… What’s the thing you actually hate about any of these games? by u/yeetitmeyeet in fromsoftware

A recent thread initiated by the fan known as yeetitmeyeet highlighted some of the most frustrating aspects of FromSoftware’s games. The primary concern raised was the lengthy runbacks players face when attempting to reach bosses. Additionally, many players lament the lack of an effective pause button, which hampers their ability to take breaks without losing progress. Other significant points of contention included the lock-on combat system, the vague nature of quests, and the notable imbalances between weapon types, particularly the dominance of swords.

On a more positive note, players have expressed a desire for features from previous titles, such as the ability to replay boss fights seen in Dark Souls 2, indicating a demand for elements that enhance gameplay enjoyment.

Looking ahead, it remains uncertain what changes may be implemented in forthcoming FromSoftware titles. Many aspects, viewed as staples of the studio’s games, may persist. However, players can take solace in the fact that previous iterations have embraced certain quality-of-life features, such as repeatable boss encounters and strategic save points, providing hope for future enhancements.

Elden Ring PvP Screenshot
Dark Souls Remastered Screenshot
Dark Souls Remastered Screenshot
Game Collage Screenshot
Elden Ring Armor Sets

While it remains to be seen how these suggestions will influence future single-player experiences, the studio’s immediate focus is on the upcoming spin-off, Elden Ring Nightreign, which promises a fresh approach centered around cooperative gameplay.

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