
Marvel SNAP introduces players to Pool Two (also referred to as Series Two) once their Collection Level (CL) hits 222, extending up to CL 474. While the true competitive scene kicks off with Series Three, Pool Two plays a vital role in shaping the gameplay strategies for novice players. Although the card selection is relatively limited, requiring creative deck-building, several formidable lineups exist that can lead to victories and effectively secure Cubes in matches.
It’s important to note that certain archetypes within Pool Two should be approached with caution. Current statistics reveal that Control, Discard, and On Reveal archetypes perform poorly in this Series. Consequently, investing time in decks featuring these strategies may not yield the desired results.
Best Overall: Ka-Boom Deck


Card | Cost | Power |
---|---|---|
Ka-Zar | 4 | 4 |
Blue Marvel | 5 | 3 |
Onslaught | 6 | 7 |
Squirrel Girl | 1 | 2 |
Angela | 2 | 3 |
Rocket Raccoon | 1 | 1 |
Yondu | 1 | 2 |
Elektra | 1 | 2 |
Armor | 2 | 3 |
Iron Man | 5 | 0 |
Okoye | 2 | 3 |
Ant-Man | 1 | 1 |
The Ka-Boom deck revitalizes classic Kazoo strategies, emphasizing a straightforward approach: fill the battlefield with one-cost cards, amplify their strength through Ka-Zar, and aim to amplify Ka-Zar’s buffs multiple times. Its mechanics allow players to efficiently distribute Power across various locations, maximizing the potential for strategic plays.
Key Synergies of the Deck
- Ka-Zar and Onslaught: Utilizing Onslaught alongside Ka-Zar is critical. Without this combination, Ka-Zar’s single-turn +1 buff may not be sufficient.
- Blue Marvel and Onslaught: The peak moment for the Ka-Boom deck occurs when Blue Marvel and Onslaught are played in Ka-Zar’s lane, collectively adding +4 Power to all low-cost cards, creating an unexpected surge in strength.
How to Play the Ka-Boom Deck
- Deploy as many one-cost cards as possible early, ensuring they are strategically spread for maximum late-game impact.
- To counter potential threats from Killmonger, safeguard some cards with Armor, or opt for Caiera if available.
- Follow up with Ka-Zar, then unleash Blue Marvel and Onslaught to dramatically buff your board.
- If uncertain about a specific lane, bolster your position with Iron Man to double your Power in that area.
Best Performance: Spectroom Deck


Card | Cost | Power |
---|---|---|
Spectrum | 6 | 6 |
Ant-Man | 1 | 1 |
Ebony Maw | 1 | 7 |
Armor | 2 | 3 |
Colossus | 2 | 3 |
Mister Fantastic | 3 | 2 |
Cosmo | 3 | 3 |
Hawkeye | 1 | 1 |
Namor | 4 | 6 |
Claw | 5 | 4 |
Iron Man | 5 | 0 |
Captain America | 6 | 6 |
The “Spectroom”deck shines when orchestrated correctly, creating a board filled with Ongoing cards that benefit from Spectrum’s enhancements. The underlying strategy borrows elements from Kazoo decks, focusing on populating the board with cards to buff the weaker ones.
Key Synergies of the Deck
- Ongoing cards and Spectrum: This deck’s main strategy hinges on deploying Ongoing cards for Spectrum to buff, increasing your winning chances with more cards on the field before applying the final buff.
- Klaw and Namor: This dynamic duo can yield substantial Power (18 points) without Spectrum. By keeping Namor isolated and using Klaw to enhance his lane, you can significantly amplify your strength without spreading your cards too thin.
How to Play the Spectroom Deck
- Distribute your Ongoing cards evenly across the board, reserving an empty lane for the Namor and Klaw combination, unless you suspect your opponent is using Galactus.
- Fortify your positions with Cosmo and Armor, deploying Spectrum in Armor’s lane while playing other Ongoing cards in the lane protected by Cosmo.
- Once your board is set, drop Spectrum for a significant boost in Power.
Best Gameplay: Blue Dinoslaught


Card | Cost | Power |
---|---|---|
Devil Dinosaur | 5 | 3 |
Blue Marvel | 5 | 3 |
Onslaught | 6 | 7 |
Moon Girl | 4 | 5 |
Jubilee | 4 | 1 |
The Collector | 2 | 2 |
Bishop | 3 | 1 |
Agent 13 | 1 | 2 |
Cable | 2 | 3 |
Cosmo | 3 | 3 |
Shang-Chi | 4 | 3 |
Sentinel | 2 | 3 |
This deck utilizes a potent combination of Blue Marvel, Devil Dinosaur, and Onslaught – a trio formidable enough to dominate Pool Two. Supporting these primary players with card generators like Moon Girl, along with card leechers such as Cable and Agent 13, provides additional versatility.
Key Synergies of the Deck
- Moon Girl and Devil Dino: Devil Dinosaur is only effective if your hand is full, making Moon Girl a vital part of your strategy.
- Blue Marvel and Onslaught: Boosting power in a single lane is difficult with just Devil Dinosaur; thus, Blue Marvel and Onslaught are essential for a balanced attack that enhances overall board Power.
- The Collector and card generators: Instead of aimlessly filling your hand, having The Collector ensures that every generated or stolen card contributes extra Power, turning a potential liability into an asset.
How to Play the Blue Dinoslaught Deck
- Employ Agent 13, Cable, and Sentinel to fill your hand effectively.
- Play Jubilee if you still have crucial cards (like Onslaught, Devil Dino, or Blue Marvel) left in your deck.
- Prioritize laying down The Collector early to start gaining Power from your generated cards.
- Utilize Bishop as a secondary means to generate buffs every time you play a card.
- Finalize your rounds with the powerful trio of Blue Marvel, Onslaught, and Devil Dinosaur.
Best for Learning: Heimdall’s Moving Castle


Card | Cost | Power |
---|---|---|
Heimdall | 6 | 10 |
Iron Fist | 1 | 2 |
Nightcrawler | 1 | 2 |
Forge | 2 | 2 |
Doctor Strange | 2 | 3 |
The requirements | 2 | 3 |
Human Torch | 1 | 2 |
Vulture | 3 | 3 |
Cloak | 2 | 4 |
Claw | 5 | 4 |
Okoye | 2 | 3 |
Vision | 5 | 8 |
Movement, especially within Pool Two, hasn’t been a frontrunner in competitive play. Nonetheless, Heimdall’s Vulture deck provides unique learning opportunities, allowing players to focus on developing synergies, board management, and understanding location effects.
Key Synergies of the Deck
- Move providers and move beneficiaries: Cards such as Iron Fist and Doctor Strange facilitate movement, while Vulture and Human Torch reward movement with power-ups, creating winning strategies through effective synergy.
- Klaw and Okoye: Though not directly synergizing, both cards can complement one another and balance out RNG deficiencies in gameplay. Okoye can enhance Human Torch’s effectiveness, while Klaw amplifies Power elsewhere on the board.
How to Play Heimdall’s Moving Castle Deck
- Utilize Iron Fist, Cloak, and Doctor Strange to relocate Human Torch and Vulture strategically.
- Enable Kraven to gain advantages from these movements.
- Make one final impact with Heimdall, surprising opponents by shifting your Power to neglected locations.
Note: If you don’t have Human Torch unlocked, he can be swapped out for Multiple Man for similar effects.
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