
The primal fear of being chased by a terrifying creature down a dark hallway is one of the most potent experiences in horror gaming. Whether it’s during a friendly game of tag or amidst darkly atmospheric narratives, being pursued against your will, particularly by a monster wielding a menacing weapon, can be downright terrifying.
Horror in video games can manifest in various ways, ranging from subtle, existential anxieties to faces of pure fright. One of the most effective methods is the classic chase sequence, where players feel thrust into the role of the hunted, relying solely on their reflexes and quick thinking to survive.
In these moments, control slips away, and the sense of being prey adds to the thrill of the chase, making players feel truly vulnerable as they navigate their harrowing, adrenaline-fueled escape.
10 Nemesis In Jill’s Apartment
Resident Evil 3 (2020)

Among the most iconic horror pursuers is the Nemesis-T Type from the original Resident Evil 3. This formidable foe is portrayed as an unstoppable threat that resists all conventional means of defense. The 2020 remake amplifies his terrifying presence; upon his debut, he shows not only his formidable strength by breaking through a wall but also his resilience, shrugging off bullets as he aggressively pursues Jill through her apartment building.
Even as Jill attempts to evade him, Nemesis continuously returns, plowing through floors and flames in an unfaltering pursuit that perfectly illustrates the essence of a fearsome enemy. While much of this encounter is scripted, it effectively conveys the reality of facing an indomitable force.
9 Dr. Trager In The Asylum
Outlast

Traditionally, doctors are seen as guardians of health, but in Outlast, Dr. Trager presents an alarming contrast. After a chilling interaction where he restrains you, he mysteriously vanishes, only to return at the most inopportune moment, triggered by another patient’s scream. Given that you cannot fight him off, your only option is to retreat and seek refuge in the ventilation system.
Trager’s unsettling juxtaposition of his grotesque appearance and jovial demeanor adds a deeply creepy layer to his character, making his threatening presence feel all the more disconcerting.
8 The Baby In The Dollhouse
Resident Evil Village

While Resident Evil Village leans heavily into action horror, providing you with ample resources to combat threats, the Dollhouse segment serves as a notable exception. In this daunting chapter, Ethan finds himself disarmed, forced to navigate a nightmarish puzzle-laden maze. The culmination of this experience is when a gigantic, monstrous baby manifests, instigating a frantic escape as its eerie wails amplify the tension.
Ultimately, this is revealed to be a mere hallucination induced by Donna’s Mold, though the psychological impact it delivers is undeniably terrifying.
7 Huggy Wuggy In The Factory
Poppy Playtime

While Five Nights at Freddy’s is often credited with originating the Mascot Horror genre, Poppy Playtime has solidified its popularity with the menacing figure of Huggy Wuggy. This character makes a chilling entrance, appearing to be a harmless statue before vanishing and suddenly reappearing to chase the player through the factory.
To survive, players must navigate the constricted conveyor belts, constantly escaping Huggy’s grasp while evading closing gates. The chase not only heightens the adrenaline but also creates an atmosphere of dread as players must remain alert at all times.
6 Gatherers Throughout The Castle
Amnesia: The Dark Descent

The Gatherers in Amnesia are nightmare-inducing creatures serving the dark whims of Alexander, relentlessly hunting down unsuspecting victims. Players will encounter different types of Gatherers, including Grunts and Brutes, patrolling the castle’s labyrinthine corridors. The tension escalates as both scripted and random chase encounters heighten the fear factor.
However, players must tread carefully; maintaining eye contact with these horrors drains the player’s sanity, preventing repeated glances back to gauge their pursuer’s proximity. Survival relies heavily on instinct and breaking line of sight.
5 The Teacher
Little Nightmares 2

The presence of an authority figure can be intimidating, and in Little Nightmares 2, that fear manifests in the form of a surreal teacher with an unnaturally elongated neck. When Mono accidentally makes a noise, the teacher swiftly pursues him, using her distorted body to navigate through walls and furniture, all while maintaining a disturbingly calm expression.
This unsettling character reinforces the game’s theme of horror through the mundane, as the teacher’s unchanging smile becomes emblematic of the game’s surreal dread.
4 Pyramid Head In The Hospital
Silent Hill 2 (2001)

Pyramid Head stands as an exemplar of horror gaming, becoming an iconic representation of the Silent Hill series. Initially, he appears absent of grandeur but shifts quickly into a formidable presence, particularly during his chase through the narrow hallways of Brookhaven Hospital. Players must navigate this tense scene while controlling not only their character but also a companion, Maria, complicating the escape further.
The pressure mounts as players repeatedly check their surroundings to ensure their safety while grappling with the urgency to outpace Pyramid Head. This proves a nerve-wracking combination of strategic evasion and chilling storytelling.
3 Laura’s Many Encounters
The Evil Within

Imagine the dread of encountering a spider in your kitchen, but it’s now a towering spider-woman, Laura, in The Evil Within. This terrifying figure is impervious to bullets and manifests violently throughout the game, creating an urgent sense of panic. While players can briefly incapacitate her at one point, the constant threat she poses keeps players on their toes as they inevitably run towards her to escape.
Laura proves to be a relentless antagonist, showcasing the game’s multifaceted approach to horror that keeps players engaged and terrified.
2 The Bear In The Service Station
Condemned 2: Bloodshot

While bears might evoke feelings of safety from a distance, Condemned 2: Bloodshot introduces a bear that shatters that illusion. After a chilling scene with its previous victims, players find themselves on the run from an aggressive bear that cannot be fought. Instead, your survival hinges on evasion until you can find a way to exploit the environment to your advantage.
This terrifying encounter creates immense tension as players realize the bear is an ever-present threat, amplifying the sense of danger in the game’s atmosphere.
1 Scissorman Throughout The Manor
Clock Tower

Dating back to 1995, *Clock Tower* presents one of the earliest horrors with its antagonist, Scissorman. While modern standards might view him as comedic due to his somewhat silly outfit, for players in the 90s, the experience of being chased by this scissor-wielding figure was profoundly unsettling.
Players often felt a lack of direct control, adding a unique sense of panic that set the stage for the modern chase sequences we see in horror games today. Scissorman laid the groundwork for future horror chases, making his contribution to gaming history undeniable.
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