
Fixed camera angles have been a fundamental aspect of gaming since the early days of the PlayStation. In these games, the camera is stationed at a specific point, either for the entire gameplay or for designated segments. This technique can create a sense of cinematography, as seen in the first Silent Hill title, where the camera swoops dramatically to enhance the mood after establishing its fixed position.
However, with the evolution of gaming, particularly as modern titles have granted players full control over the camera, the prevalence of fixed angles has diminished. While they are still utilized in contemporary games, they are no longer as pervasive as they once were. Nonetheless, fixed camera angles can elevate the gaming experience, creating a unique foundation that enhances immersion and engagement.
In fact, many of these titles would lose their distinctive atmosphere and tension without the advantages offered by fixed cinematography. The constraints of a static viewpoint often contribute significantly to the game’s overall emotional impact and player experience.
10 Kuon
Suspense Is Hidden Around the Corner

In Kuon, players embark on a chilling journey to unravel the mysteries surrounding the Kuon ritual, embodying multiple characters much like a rotating cast in a theatrical performance. The implementation of fixed camera angles skillfully amplifies the game’s suspense, as players must navigate peril at a deliberately slow pace, often left blind to dangers lurking just around the corner.
If you enjoyed the tension and atmospheric horror of Fatal Frame, you will likely find Kuon equally thrilling—perhaps with just a bit more apprehension.
9 Crash Bandicoot
The Camera Will Make You Crash Out

Crash Bandicoot, a nostalgic classic from Sony, features one of the most recognizable characters created by Naughty Dog. The vibrant and lively nature of the game is coupled with a fixed camera that remains consistent throughout the series. This decision is not merely a design choice; rather, it is fundamental to gameplay. The fixed angle allows players to spin, jump, and smash boxes without the added pressure of managing a dynamic camera.
Interestingly, the only Crash game to introduce free camera movement, Crash Twinsanity, highlighted the necessity for a fixed camera, demonstrating the gameplay challenges that arise without it. Fans of Crash Bandicoot universally appreciate the balance that fixed cameras bring to the gameplay experience, while voicing concerns over potential free camera mechanics.
8 Dino Crisis
A Hidden PS1 Gem

Capcom’s Dino Crisis emerges as a cult classic in the realm of survival horror. Marketed as “Panic Horror, ”this game cleverly instills fear through intelligent threats—dinosaurs lurking in the shadows. Players assume the role of Regina, a special agent navigating a perilous research facility reminiscent of Jurassic Park.
Developed under the visionary Shinji Mikami, the game has garnered a passionate following over the years. With its recent availability on GOG, fans eagerly embraced it, perfectly capturing the nostalgia associated with its fixed camera angles and classic gameplay mechanics.
7 Tormented Souls
A Modern Love Letter to Horror of Yore

Despite the advancements in gaming technology, Tormented Souls pays homage to classic horror games through its innovative puzzle design and use of fixed camera angles. This title channels the essence of PS1-era horror, drawing parallels to iconic titles like Resident Evil while offering modern graphics and an unsettling mood.
With heavy influences from classic genre titans, its tone remains genuinely frightening, elevating gameplay beyond cheesy tropes. In this context, the fixed camera angles enhance the overall experience, serving as a tribute to the genre’s rich history.
6 Paper Mario
2D Cameras for 2D Characters

The Nintendo 64 era was rich with memorable titles that shaped many childhood gaming experiences, including the delightful Paper Mario. This game introduces a unique, origami-styled version of Mario, alongside a whimsical Mushroom Kingdom. The fixed camera follows Mario throughout his adventures, reinforcing the character’s 2D nature and adding to the game’s charm.
This deliberate camera choice creates a laid-back gameplay atmosphere, making Paper Mario both enjoyable and relaxing—an aspect highlighted by many fans who fondly remember their time with the game.
5 Devil May Cry
An Almost-Resident Evil Game

Originally conceived as Resident Evil 4, Devil May Cry diverged from its origins to carve out its own identity within the action-adventure genre. Players command the iconic character Dante, engaging in stylish combat against demonic foes, all while benefiting from the static camera angles that contribute to the chaotic action. Remarkably, the series maintains fluidity, allowing players to enjoy dynamic battles without the burden of camera control—an impressive feat for its time.
Despite a few frustrating camera moments, such as the infamous Moving Cubes Room in Devil May Cry 3, the gameplay consistently delivers an exhilarating experience where players can remain focused on evading and attacking rather than managing camera angles.
4 God of War (Greek Pantheon)
The Classic Games Had a Classic Camera

While the more recent iterations of God of War feature a free camera that explores Norse mythology, the original trilogy centered around Greek mythology utilized fixed camera angles. These angles offer a fixed perspective that may tilt or pan effectively but never rotates, providing a cinematic yet structured approach to gameplay. This design fosters intense immersion into Kratos’s tragic narrative—a signature of the series.
For players new to the franchise, the lack of camera control may come as a surprise, yet the dynamic action keeps them engaged throughout, ensuring they remain captivated by the unfolding drama.
3 Metal Gear Solid 3: Snake Eater
Big Boss Can Only See What Kojima Allows

As a prequel in the Metal Gear series, Metal Gear Solid 3: Snake Eater puts players in the shoes of Big Boss. The story may baffle some due to its intricate narrative structure, but the fixed camera significantly enhances stealth elements within the gameplay. Players must remain vigilant as threats can arise out of every fixed angle, promoting a constant state of alertness.
Additionally, Hideo Kojima cleverly incorporates moments of levity, exemplified by the infamous ladder ascent sequence, which serves as both a gameplay mechanic and a commentary on player patience.
2 Animal Crossing: New Horizons
Two Angles, and That’s It

A subtle yet effective use of fixed camera angles is found in Animal Crossing: New Horizons, where the camera remains slightly elevated above the player. This overhead perspective offers players a comprehensive view of their surroundings, while the ability to tilt the camera up or down allows for minor adjustments without altering the overall fixed position. The simplicity of this design contributes to the game’s relaxing nature, ensuring a stress-free experience.
By maintaining a fixed viewpoint, the game captures the essence of tranquility, avoiding any camera-related frustrations that might disrupt the peaceful gameplay.
1 Resident Evil
A Classic in Survival Horror and Camera Angles

Undoubtedly the most well-known example of fixed camera angles, the original Resident Evil series has left an indelible mark on the survival horror genre. My personal experiences with the first Resident Evil title at the Spencer Mansion remain vivid; those carefully placed cameras often dictated life or death scenarios.
Entering a room, players might only glimpse their character, whether it’s Jill Valentine or Chris Redfield, while ominous sounds of approaching zombies build tension. The game perfectly embodies how fixed camera work can create memorable and chilling gameplay mechanics, solidifying its place in gaming history.
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