The Last of Us Part III Development Depends on a Story That Honors the Franchise

The Last of Us Part III Development Depends on a Story That Honors the Franchise

The Future of The Last of Us Part III: Insights from Neil Druckmann

Neil Druckmann, the visionary behind The Last of Us, has recently stirred discussions regarding the much-anticipated third installment of the series. Just two months prior, the Game Director and president of Naughty Dog advised fans against expecting another game in the franchise. While this news was disheartening for many fans, his latest comments have reopened a glimmer of hope.

Understanding Druckmann’s Perspective

In an intriguing interview with Sacred Symbols, Druckmann expressed his eagerness to embark on The Last of Us Part III. However, he emphasized that any potential sequel must meet the high standards established by its predecessors.

“I meant what I said in the documentary. While I am the caretaker of this franchise or whatever the right title is that Sony has entrusted me with, it’s important for me that everything is of high quality. I don’t want to just make a lot of it. I just want to be very thoughtful about everything that we make.”

Quality Over Quantity

Druckmann further elaborated on his commitment to quality in game development. He referenced collaborations with top industry names, such as Universal for their theme park endeavors and HBO for the acclaimed television adaptation, highlighting his philosophy around creating premium content. He stated:

“When we did the show, now we’ve teamed up, I feel like, with the best TV makers with HBO, and we’re making the best version of that. So, if we were ever to come back to it, I want to make sure that it’s a story worthy of The Last of Us.”

What’s Next for Naughty Dog?

Interestingly, Druckmann’s mention of his current project suggests it might not pertain to The Last of Us Part III but is a separate venture, whose details remain under wraps. Fans are also eagerly anticipating more news about Intergalactic: The Heretic Prophet, which Druckmann is directing. Reports indicate that this new title has been in development for around three years, whereas the typical timeline for AAA game development fluctuates between five to six years.

Conclusion

While uncertainty looms over the future of The Last of Us franchise, Neil Druckmann’s commitment to high standards suggests that if a third installment does come to fruition, it will resonate with the same depth and quality that fans have come to love. As developments continue in the gaming industry, fans are left to speculate and hope for a worthy continuation of this beloved narrative.

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