For those interested in the latest updates, the 4.6.0 patch notes for The Finals have brought several changes and improvements. Below, you’ll find a comprehensive breakdown of what’s new.
Patch Overview: The Finals 4.6.0
Key Balance Adjustments
Healing Beam Adjustments
- Maximum target distance reduced from 12m to 10m
- Maximum healing range decreased from 15m to 13m
- Time to disconnect a blocked healing beam shortened from 1s to 0.75s
Developer Insight: The previous range allowed healing in combat without significant risk. The reduced distances aim to encourage more counter-play opportunities for opponents utilizing various Gadgets. We will persistently monitor the effects of this change and make further adjustments as necessary.
Pike-556 Weapon Changes
- Damage decreased from 52 to 47
- Increased damage falloff multiplier at maximum range from 75% to 85%
Developer Insight: Despite earlier damage modifications, the Pike-556 was still overpowering in close combat. These revisions target its close-range effectiveness while preserving its viability at longer distances.
Pyro Grenade Enhancements
- Pyro Grenades will now inflict damage on shields, including the Dome Shield and Mesh Shield.
Sword Modifications
- Secondary attack lunge duration shortened from 0.4s to 0.3s, reducing distance by approximately 1m (from 7m to 6m)
- Secondary attack hit sweep length reduced by 55cm
Developer Insight: These adjustments are designed to lessen the oppressive nature of the Sword’s lunge attack.
Content Updates and Bug Fixes
Animation Enhancements
- New player card pose for the ‘Tripwire Tango’ Emote.
- Resolved an animation issue with the Winch Claw when firing the main weapon.
- Addressed throwing knife issues causing a locked state after using the secondary attack.
- Smoother sprint animations for. 50 Akimbo pistols.
- Fixed faulty movements when detaching from a broken ladder in the practice range.
Audio Improvements
- Corrected commentator dialogue that incorrectly stated “first team wipe”during the second wipe of a match.
- Fixed audio and subtitle inconsistency in the Treat Hunt introduction video.
- Added variety to auditory cues for vault spawns as time decreases.
- Enhanced the delivery of June’s respawn lines.
Contract Adjustments
- Healing-based contracts will only be credited for teammate health restored due to enemy damage.
- Revive contracts only progress from reviving teammates eliminated by opponents, not self-eliminations.
- Corrected an issue where throwable kills didn’t contribute to combat scores.
Customization Fixes
- Addressed clipping issues with beards and helmets.
- Adjusted the weight of the Tacticool charm to reduce unwanted movement.
- Implemented in-game leaderboards for the ÖRF backpack.
- Resolved discrepancies with displayed watches and headwear visibility at a distance.
Game Mode Tweaks
- Fixed outline color issues for contestants.
- Resolved a stuck prompt during reviving.
- Improved thrown Cash Boxes’ functionality at cashout stations.
- Enhanced flying saucer movement in the Alien Invasion gameshow event.
Map Enhancements
Kyoto Map Improvements
- Enhanced collision detection for stepping stone paths.
- Reduced exposed objectives in the Villa Compound for more strategic combat.
- Adjusted interiors of the Guest House and other zones for clarity and lower complexity.
Practice Range Updates
- Reintroduced suspended barrel bags to the practice range.
Seoul Map Fixes
- Fixed floating walkways and railings in the Data Center.
- Addressed floatation issues with ladders on billboards.
Performance and Stability Enhancements
- Introduced Temporal Super-Resolution (TSR) as a new resolution scaling method.
- Resolved desynchronization issues for late-joining players post-destruction events.
- Fixed Xbox Series S performance degradation.
UI Enhancements
- Added options for resetting tutorial hints in settings.
- Updated appearance of the matchmaking widget.
- Fixed various end-of-round screens and score messaging issues.
Weapon Modifications
Riot Shield
- Fixed an issue that allowed the Riot Shield to catch fire.
Melee Attack Visuals
- Fixed audio and visual delays associated with melee attack impacts.
These updates and fixes aim to improve gameplay, enhance user experience, and rectify various issues that players have encountered.
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