The Finals 4.2.0 Update: Complete Guide to All Weapon Buffs and Nerfs

The Finals 4.2.0 Update: Complete Guide to All Weapon Buffs and Nerfs

The Finals 4.2.0 patch has rolled out, igniting excitement among the community as they dive into revitalized gameplay dynamics. With several alterations made to weapon performance and damage calculations, players are encouraged to explore fresh meta configurations. Additionally, this update introduces an exciting Community Event, granting participants access to distinctive and exclusive collectible items.

This article aims to provide a comprehensive overview of all the weapon adjustments included in The Finals 4.2.0 patch. For detailed insights, continue reading below.

Overview of Weapon Adjustments in The Finals 4.2.0 Patch

Here’s an in-depth look at the modifications made to various weapons with the latest The Finals 4.2.0 update:

CL-40

  • Damage reduced from 117 to 100
  • Magazine size increased from 4 to 5 rounds
  • Self-damage multiplier raised from 0.75 to 1.6
  • Revised damage fall-off curve, where damage decreases to 90% at the boundary of 30cm inner radius, subsequently diminishing linearly to 0 at the outer edge of the blast radius

Developer Note: “Our previous buff to the CL-40 in version 4.0 proved to be excessive, rendering the weapon overly dominant in certain scenarios and combos. We have adjusted its damage to more closely align with pre-4.0 levels, while maintaining an enhanced maximum damage inner radius. To avoid reverting to the era where 100% accuracy was necessary to eliminate a Heavy, we’ve added an extra round to the magazine. Rest assured, we will keep a watchful eye on the effects of these changes and make further adjustments as necessary.”

Pike-556

  • Damage decreased from 59 to 52 in the 4.2.0 update

Developer Note: “Upon reviewing the data, it became clear that the Pike was significantly overpowered following our 4.0 update. This change aims to adjust it to a more balanced state. We suspect it may still prove too effective in various contexts, so ongoing assessment will determine if additional balancing is warranted in future patches.”

V9S

  • Fire rate reduced from 430 RPM to 360 RPM
  • Damage increased from 37 to 40

Developer Note: “These modifications were implemented to curb certain techniques where players could exploit specific binds to achieve an unrealized maximum fire rate, making the weapon disproportionately strong relative to its expected performance. The damage increase is intended to compensate for the decreased effective DPS due to the lower fire rate. Overall, regular players shouldn’t experience a dramatic shift in the weapon’s overall utility.”

Clearly, the recent adjustments made to weapons in The Finals Season 4 update have aimed to create a more balanced gaming experience. With these firearms having dominated the meta since their introduction, players can now experiment with novel builds and inventive gadget combinations.

Lastly, the V9S for the Light class has maintained its status as a top-tier weapon since the game’s debut. The recent changes have helped balance its damage output effectively.

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