The Advantages of Minecraft’s Pale Garden as a Cave Biome Over a Surface Biome

The Advantages of Minecraft’s Pale Garden as a Cave Biome Over a Surface Biome

Minecraft is soon set to introduce an exciting new biome known as the Pale Garden. Part of the Winter Drop, this biome will introduce a unique mob called the Creaking, along with the Creaking Heart and the Pale Oak tree. Players eager to experiment with these features can access the 24w40a snapshot. While the Pale Garden will be part of the overworld, many players believe it could have been more fitting as an underground biome.

This discussion will explore why Mojang Studios should have considered placing the Pale Garden biome underground, similar to existing underground locations like the Tricky Trials and the Ancient City in Minecraft.

Note: The opinions expressed in this article are subjective and represent the author’s viewpoint.

Why the Pale Garden in Minecraft is Better Suited as a Cave Biome

The Creaking is the only naturally spawning mob in this biome (Image via Mojang Studios)
The Creaking is the only naturally spawning mob in this biome (Image via Mojang Studios)

The placement of the Pale Garden on the surface is primarily influenced by the game’s day/night cycle, which changes the visibility of the Creaking mob. This mob only appears at night, and since the Pale Garden lacks other naturally spawning creatures, it comes off as quite desolate, featuring solely one type of tree.

The overworld in Minecraft often reflects realistic landscapes—plains, mountains, swamps, deserts, and more—creating a version of the real world in the game. In contrast, caves are typically known for their perilous and enigmatic nature, which pushes players to enhance their combat skills. The Pale Garden biome would have been an ideal candidate for the darkness of Minecraft’s underground.

Pale Garden Would Enhance Exploration as a Cave Biome

The darkness of the cave would suit the Pale Garden biome (Image via Mojang Studios)
The darkness of the cave would suit the Pale Garden biome (Image via Mojang Studios)

Imagine visiting the Pale Garden in daylight; with no Creaking, there’s little challenge, and it resembles walking through a verdant forest that has lost its vibrancy. Players have the option to leave the biome at sunset to avoid any encounters with the Creaking.

However, if the Pale Garden were situated underground, it would transform the experience. The enveloping darkness would present an element of fear, and players would need to illuminate their surroundings while fending off the Creaking.

Additionally, the developers could enhance the incentive for exploration by adding rare items, like diamonds, to spawn more frequently in this biome. In its current position as an overworld biome, there’s little motivation to venture into the Pale Garden after dark.

The Pale Garden Appears Out of Place in the Overworld

The Pale Garden biome feels out of place in the overworld (Image via Mojang Studios)
The Pale Garden biome feels out of place in the overworld (Image via Mojang Studios)

Another significant concern surrounding the Pale Garden is its incongruity within the overworld. Amidst the “normal” biomes, players unexpectedly encounter a muted, pale biome characterized only by its lackluster trees. Given that these features are still experimental, Mojang Studios could either enhance the biome to make it richer and more engaging or consider relocating it underground.

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