
Dying Light: The Beast on Nintendo Switch 2? Insights from Techland’s Tymon Smektała
In our recent interview at the Summer Game Fest 2025, we had the opportunity to speak with Tymon Smektała, the Franchise Director for Techland’s Dying Light. A significant point of discussion revolved around the possibility of bringing Dying Light: The Beast to the upcoming Nintendo Switch 2 console.
I would love this to happen at some point, but nothing to announce at this time.
While Smektała didn’t make any concrete promises, he expressed enthusiasm about the potential for this version. Currently, Techland is actively enhancing its proprietary C-Engine to boost game performance.
Technical Advancements in Dying Light: The Beast
Smektała elaborated on the impressive technical upgrades incorporated into the game:
We have also improved the visuals a lot. Our in-house C-Engine engine went through a number of iterations. Now, all the weather effects, the rendering of materials, lighting, shadows, and how the sun moves in the sky. All of those things are on a completely different level compared to Dying Light 2: Stay Human.
Despite these advancements, Dying Light: The Beast surprisingly aims to be accessible on older-generation consoles like PlayStation 4 and Xbox One in 2025. This raises an important question regarding the game’s compatibility with the Nintendo Switch 2, which possesses sufficient hardware capabilities to support it. The challenge lies not in technical feasibility but rather in strategic decision-making by the developers.
Historical Context of Dying Light on Switch
It’s worth noting that the original Dying Light made its Switch debut a significant six and a half years post its initial release in 2015. This transition included a comprehensive Platinum Edition that incorporated all downloadable content. Whether Techland will adopt a similar approach for the ‘unofficial third installment’ remains an open question.
Cloud Gaming and Future Potential
Additionally, it’s important to remember that Dying Light 2: Stay Human was initially slated for release on the original Nintendo Switch through a cloud-based platform—an endeavor that ultimately did not materialize. This highlights the complexities and uncertainties associated with porting titles to the Nintendo console ecosystem.
As developments unfold, the gaming community eagerly anticipates what Techland will decide regarding Dying Light: The Beast and its potential arrival on the Nintendo Switch 2.
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