
Dying Light: The Beast Release Date Update
Techland, the developer behind the much-anticipated title Dying Light: The Beast, has made recent adjustments to its release schedule. Originally slated for an August 22, 2025 release, the game was first postponed by four weeks to September 19, 2025. However, in an exciting turn of events, Techland has now advanced the launch date by one day to September 18, 2025, in recognition of reaching over 1 million pre-orders.
Announcement via Social Media
In a spirited announcement shared across social media platforms, Techland declared, “Big news!” This notification came via a post on X (formerly Twitter), where they expressed their joy at the milestone achievement of securing 1 million pre-orders for Dying Light: The Beast. As a gesture of gratitude, the release date was pushed forward to September 18, 2025.
Big news! Since more than 1 million players have already secured their copy of Dying Light: The Beast ahead of launch, we’re moving the release forward to SEPTEMBER 18!
— Dying Light (@DyingLightGame) September 12, 2025
Global Launch Times Revealed
In conjunction with the announcement, Techland released a graphic illustrating the new global launch times for players around the world. This detail allows gamers to plan their gaming sessions according to their respective time zones, ensuring everyone can jump into the action as soon as it becomes available.
Excitement and Implications for Players
The forward shift in the release date has generated a wave of enthusiasm among fans eagerly anticipating their chance to experience Dying Light: The Beast. However, it does pose a challenge for some players who may have adjusted their plans to take that Friday off from work for a gaming marathon. Regardless, this news is likely to be welcomed by the majority of the community.
Behind the Scenes: Game Development Insights
In the lead-up to the game’s launch, Techland has been actively engaging fans by offering behind-the-scenes glimpses into the development process of Dying Light: The Beast. The latest segment showcased the creative team’s approach to designing the infected creatures that populate the game, as well as the innovative voice work that brings them to life.
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