Space Marine 2 Patch Notes for Update 4.1 Released on October 24, 2024 – Warhammer 40k

Space Marine 2 Patch Notes for Update 4.1 Released on October 24, 2024 – Warhammer 40k

The recent patch notes for Warhammer 40k: Space Marine 2, specifically update 4.1, unveil a variety of enhancements to existing gameplay mechanics along with new content intended for the game’s universe. In addition to the announcement of public test servers, allowing players to experience significant balancing changes, this update also modifies enemy actions, adjusts difficulty levels, and more.

Below, you will find a comprehensive overview of what’s included in the Warhammer 40k: Space Marine 2 update 4.1 patch notes.

Key Features of Warhammer 40k: Space Marine 2 Update 4.1

Operational Mode Adjustments and Balancing

Mobs in Operations mode have received adjustments (Image via Focus Entertainment)
Mobs in Operations mode have received adjustments (Image via Focus Entertainment)

The patch notes for Warhammer 40k: Space Marine 2 update 4.1 highlight numerous gameplay and balancing adjustments, particularly focusing on the behavior and spawn timings of various mobs. It’s noteworthy that these changes are currently applicable exclusively to Operations mode.

Here are the key gameplay and balancing modifications:

Adjustments to AI and Enemy Spawn Rates

The spawn frequency of Extremis enemies in Minimal, Average, and Substantial difficulties will revert to levels seen prior to Patch 4.0, with a notable reduction in spawn rates for Ruthless difficulty to ensure a harmonious balance between challenge and gameplay enjoyment.

Minimal, Average, and Substantial Difficulties:

  • Spawn rates for Extremis enemies lowered to align with pre-Patch 4.0 standards.

Ruthless Difficulty:

  • Markedly decreased spawn rate of Extremis enemies.

Enhancements to Weapons in Operations Mode

Weapons in Operations Mode have undergone significant buffs (Image via Focus Entertainment)
Weapons in Operations Mode have undergone significant buffs (Image via Focus Entertainment)

Weapons have been enhanced with increased damage percentages based on weapon classes and how Bolters compare to other player options.

Here are the updated damage statistics for weapons utilized in Operations mode:

  • Auto Bolt Rifle -> Damage raised by 20%
  • Bolt Rifle -> Damage raised by 10%
  • Heavy Bolt Rifle -> Damage raised by 15%
  • Stalker Bolt Rifle -> Damage raised by 10%
  • Marksman Bolt Carbine -> Damage raised by 10%
  • Instigator Bolt Carbine -> Damage raised by 10%
  • Bolt Sniper Rifle -> Damage raised by 12.5%
  • Bolt Carbine -> Damage raised by 15%
  • Occulus Bolt Carbine -> Damage raised by 15%
  • Heavy Bolter -> Damage raised by 5%

Changes to Difficulty Settings

Updates to difficulty settings were part of the 4.1 update (Image via Focus Entertainment)
Updates to difficulty settings were part of the 4.1 update (Image via Focus Entertainment)

Update 4.1 of Warhammer 40k: Space Marine 2 also incorporates alterations to the previous difficulty settings established after Patch 4.0.

Changes to difficulty settings include:

  • Ruthless: Player armor enhanced by 10%
  • Lethal: Removal of the Tight Formation system
  • Bots inflict 30% more damage on bosses.
  • Increased 10% cooldown for shield swap when paired with another Zoanthrope.

General Fixes and Updates

The patch notes also encompass general fixes and updates (Image via Focus Entertainment)
The patch notes also encompass general fixes and updates (Image via Focus Entertainment)

The Warhammer 40k: Space Marine 2 update 4.1 patch notes also address long-standing bugs and issues aimed at refining the gameplay experience for players.

Key fixes mentioned include addressing a bug that resulted in shorter roll distances than intended, resolving problems related to unlocking Lethal difficulty reward decals, and implementing crash fixes with general stability improvements, ensuring that the Marines can battle heretics for the Emperor uninterrupted.

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