
Game Duration and Structure of South of Midnight
Compulsion Games, the creative force behind South of Midnight, has shared that players can expect a gameplay duration of approximately 10 to 12 hours. The narrative unfolds within a single day, comprising 14 chapters that lead players through an engaging and urgent storytelling experience as they uncover the life of the protagonist, Hazel. According to Jasmin Roy, the Gameplay Director, the game’s scope has exceeded initial expectations while remaining true to their original vision.
Exploring Diverse Biomes
Players will embark on a journey through various distinct environments and biomes that each offer a unique atmosphere and mood. This aspect of the game was highlighted in a 30-minute documentary produced by Compulsion Games last year, where the developers elaborated on the thematic elements woven into the storyline as a heartfelt tribute to the South. This balance of themes is crucial to the overall experience of the game.
The documentary showcases four biomes players will explore: the Swamps, the Delta, the Appalachians, and a region inspired by the vibrant culture of New Orleans. Given the limited timeframe of a 24-hour narrative arc, this presents an intriguing challenge for development, packing a lot of diversity into a brief gameplay experience.
Gameplay Dynamics and Design
Described by Art Director Whitney Clayton, the gameplay is characterized as linear but interspersed with explorative elements across the expansive landscapes of the Deep South. The adventure commences at sunrise and culminates at midnight, designed to facilitate a seamless progression that encourages immersion and exploration.
In a recent interview with GamesRadar+, it was revealed that the development process took approximately five years, highlighting the intricate reverse-engineering of 3D models as well as extensive research, planning, and prototyping. Interestingly, Roy noted that “the bulk of the game has been made in the last three years, ”emphasizing the significant efforts poured into the title’s creation.
Narrative Focus
The narrative of South of Midnight is a focal point, infused with a sense of urgency that propels players to explore while supporting the overall momentum of Hazel’s journey. This aspect promises to engage players not only in the mechanics of the game but in its emotional and thematic depth.
Release Information
South of Midnight was recently showcased during the Xbox Developer Direct, marking an exciting addition to the portfolio of Compulsion Games, known for titles like We Happy Few and Contrast. Set for release on April 8 for PC and Xbox Series X|S, this title will also be available for players with Game Pass.
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