
In the immersive world of South of Midnight, players can uncover a total of 103 notes spread across its 14 captivating chapters, each adding invaluable context to the overarching narrative. The narrative depth is a standout feature of the game, making the collection of these notes essential for a richer gameplay experience. Below, we detail how to locate all notes in Chapter 3.
Guide to Finding All Notes in Chapter 3 of South of Midnight
Chapter 3 comprises seven distinct notes, with the first appearing before you encounter a significant character. Here’s a comprehensive guide on where to find each one:

The Happiest Day
This note is located immediately after you acquire the double-jump ability. Look for it just before you collect your first Health Filament; it features a painted symbol. If you’ve reached the Health Filament and haven’t found this note, backtrack to pick it up.

The St. Sylvain Bulletin
Following your dialogue with Rhubarb, turn back toward his house to discover this note positioned at the front, adjacent to the door.

Follow the Lights
Before exiting Rhubarb’s house, explore the rear side. You’ll find stairs leading down to a dock. Hidden at the back of this small building, a Floof knot and a note await, attached to a post.

Ain’t Wanted Here
Continue down the main path from Rhubarb’s house and pass the first bramble hazard. Enter a nearby two-story house, where you’ll find this note on the right side, situated next to a wooden owl just inside the door.

A Gift for Corrine
After overcoming the initial stigma that reveals a memory, observe a house to your left featuring a staircase. While exploring this area, you will discover a Floof knot, but for this note, proceed beyond the entrance and follow the path to the right where it leads to a dock. Here, you’ll find a note along with a piece of metal for added Floof’s.

Beggin’ Your Pardon, Mayor
After gathering the previous note, follow the main route until you reach your first wall-running segment. Enter the two-story house at the end, where this note can be found on a table to the left on the first floor, addressed to the Mayor.

Come One, Come All!
The final note for Chapter 3 is located on the second floor of the same house where you found the previous note. It is attached to a post, situated just before reaching another Floof knot.
With all seven notes collected in Chapter 3, you’re making great progress! Keep exploring, as 89 more notes await discovery throughout the game. Happy hunting!
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