
Exciting Updates from the Skywind Team: New Gameplay Demo and Progress Report
Yesterday, the dedicated team responsible for the highly anticipated Skywind total conversion mod unveiled a captivating 20-minute gameplay demo. This demo centers around the quest to rescue Joncis Dalomax, and it marks a significant return after two years since their last gameplay showcase. Although the team provided a progress update video last year, fans are ecstatic to see this new content highlighting their advancements.
A Glimpse into Skywind’s Development
The latest video largely features the original quests from Morrowind reimagined within the Skywind framework. Topping off the demo, the developers shared several key updates regarding the status of their ongoing project:
- 2D Art: Completion of all base game artwork, currently focusing on additional art enhancements.
- Writing: Base game writing is finalized, with efforts now directed towards enrichment texts and supplementary content.
- Coding: Spellcrafting and the user interface are nearing completion along with a revamped character creation UI.
- 3D Art: Essential creature modeling is nearly complete, with only the last three tilesets in the finalization stage.
- Animation: Good progress is being made on creature animations.
- Asset Implementation: Steady progress as 3D tasks reach completion.
- Interior Level Design: 60% finished and now ready for review.
- Exterior Level Design: Work continues on Red Mountain, Ashlands, and Zafirbel Bay.
- Navmesh: Making consistent progress.
- Visual Effects: Strong advancements in weather and spell effects, now 75% complete.
- Sound Effects: Completion of all armor sound effects, with efforts underway for world ambience and creature sounds.
- Quality Assurance: Steady progression toward finalization.
- Quest Implementation: Progressing smoothly.
- Voice Acting: Currently seeking voice talents for remaining characters like Dagoth Ur, Vivec, and Yagrum.
- Voice Acting Mastering: The most productive year yet, focusing on enhancing documentation and workflow.
- Filecutting: Regular advancements in voice review and tagging.
- Music: Applications for combat music composers will soon be reopened.
Join the Skywind Development Team
The Skywind team continues to search for dedicated volunteers who possess skills in 3D clothing modeling, voice mixing and mastering, as well as 3D asset implementation via the Creation Kit. Notably, some roles do not require prior experience, such as filecutting (which involves reviewing and tagging voice actor recordings), navmeshing (creating navigable paths for NPCs), and translation assistance for localizing the game’s text into various languages.
Looking Ahead
While Skywind does not have a confirmed release date yet, the anticipation is building. Although it appears there may still be some time before players can immerse themselves in this mod, fans can look forward to Skyblivion, which is slated for release in 2025.
Watch the Demo
To catch a glimpse of the latest developments, check out the gameplay demo here:
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