
EA’s Skate Set for Early Access Launch on September 16, 2025
Electronic Arts (EA) is gearing up to unveil the long-awaited Skate game, set to enter early access on September 16, 2025. This announcement marks the culmination of years spent in closed playtesting and anticipation. Players can look forward to downloading the game at no cost on various platforms, including PC, PS5, PS4, Xbox One, and Xbox Series X/S.
Exciting Trailer and Game Details
In a recent statement, EA revealed that they would announce the early access date along with the game’s cover art, which was showcased in a brief trailer. The trailer not only highlighted gameplay but also introduced players to the vibrant world of San Vansterdam.
A New Era for the Skate Franchise
This upcoming title is the fourth installment in the iconic Skate series, which has seen a 15-year gap since the release of Skate 3 in 2010. Developed by Full Circle, this iteration presents a significant departure from the earlier trilogy, which won the hearts of skating enthusiasts between 2007 and 2010.
Embracing Modern Gaming Trends
The new Skate adopts a free-to-play live service model, incorporating cosmetic microtransactions and maintaining an always-online requirement for accessing San Vansterdam. This adaptation reflects a trend in the gaming industry, positioning Skate as a contemporary interpretation intended to resonate with modern audiences, despite EA’s apparent disregard for the success of the recently released Tony Hawk remasters.
Insights from the Development Team
Mike McCartney, the executive producer, emphasized the game’s evolution: “Skate is not just a return; it’s a complete evolution of the franchise that’s built to last. Our goal with Skate is to capture the freedom, creative expression, and community of skateboarding while sharing it with as many people as possible, ”he stated. McCartney noted the commitment to honoring the franchise’s legacy while steering it toward a bold future, established in collaboration with players.
Community-Centric Development
Understanding potential concerns regarding a focus on monetization over genuine gameplay, it’s crucial to recognize that the early access format allows players to provide feedback. As long as Full Circle excels at delivering engaging gameplay, players can hopefully overlook the live service components that may not appeal to everyone.
Jeff Seamster, the game’s head of creative, reinforced the importance of community, stating, “Community is the heart of skateboarding, and it’s the heart of skate. We’ve built this game alongside our community—listening, learning, and evolving together. Whether you’re a seasoned skater or new to the scene, Skate offers a place to express yourself and connect.”Early Access represents a significant step in this ongoing journey to create a welcoming environment shaped by player input.
Looking Ahead
As we approach the early access release of Skate, excitement is mounting. The hope is that this new venture will pave the way for a successful and lasting presence in the gaming landscape, sparing players from the disappointment of an abrupt closure in the years to come.
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