Silent Hill f: Complete Guide to Locating All Omamori Charms

Silent Hill f: Complete Guide to Locating All Omamori Charms

Silent Hill f has significantly advanced the Silent Hill franchise, merging traditional elements with innovative mechanics that breathe new life into the series. One notable addition is the Omamori Charms, which enhance gameplay by providing players with unique effects and benefits as they progress through the game. While some charms are intuitive and easy to use, others may require players to adapt, especially in combat situations.

For those dedicated to collecting, achieving a trophy awaits you. By locating all the hidden Omamori, you will earn the Omamori Sage trophy. Although this is just one of the trophies linked to Omamori, there are more to discover, which will be covered later. Thankfully, hunting for these charms is manageable, provided you thoroughly explore every nook and cranny of the environment.

Your Initial Playthrough

Silent Hill f Omamori Charm Hokora Tutorial

Throughout your first gameplay experience, numerous Omamori Charms await collection. Those who pre-ordered the game received the special Peony charm, which slightly heals players upon acquiring food or healing items. However, it’s not necessary to achieve the trophy. Keep your camera moving, and you’ll uncover many hidden items and details!

Whale Charm

Your first Omamori charm can be discovered shortly after entering the House containing a Bloody Key. To avoid unwanted encounters, refrain from picking up the key until you have thoroughly searched the area. The back door, which is locked initially, can be opened using the newly acquired back door key. However, first, locate the key on a table in the initial room’s right corner. After unlocking the back door, a ladder will lead you to the hidden Whale charm, which prevents enemies from dealing damage while using healing items.

Cat Charm

Once you reach the Dark Shrine, an exciting discovery awaits. While completing the Shrine Vault Puzzle, look for an Ema that resembles an orange cat. If you’ve already gathered three required symbols, locate the sole colorful Ema. Flipping this Ema will reveal the Cat charm, which reduces damage taken while dodging attacks.

Pine Charm

En route to Rinko’s house or Ebisugaoka Middle School, a doctor’s house can be spotted along the main path. Behind this abode lies a ladder leading to the basement. Search the left drawer of a box found on a table to discover a drawer key. With this key, access the room upstairs for documents about the Iwai family and the next Omamori. The Pine charm increases your maximum health, a useful boost if you haven’t already upgraded your attributes.

Spider Charm

Linked to another trophy titled A Federal Offence, the Spider Charm is hidden in Sakuko’s mailbox at the Igarashi Clan Shrine. While venturing towards Rinko’s house, you can obtain the mailbox key. Afterward, return to Sakuko’s home to find the Spider charm, which minimizes weapon durability loss during Light Attacks—a crucial advantage for players on higher difficulty levels where crafting Toolkits may be scarce.

Hawk Charm

During your next visit to the Dark Shrine, just before facing Sakuko, you’ll encounter a new enemy. Engage it swiftly, as it is vital to progress. On a nearby table lies the Hawk charm, which reduces the focus charging time.

Blessed Hand Mirror

Although not classified as an Omamori charm in terms of trophy collection, the Blessed Hand Mirror is beneficial for players. Accessible only in Story Mode, you will first find this mirror in the room right before the boss fight against Sakuko. If it breaks during the confrontation, don’t stress—this mirror reappears before every boss match. The Blessed Hand Mirror allows players to respawn without losing progress, a particularly vital asset given the game’s difficulty.

Wolf Charm

Upon arriving at Ebisugaoka Middle School, players must navigate several locker combination puzzles to progress. Within Tsuchiya Taiko’s locker, known as TT, you will find the Wolf charm, giving a damage boost to weapons that have high durability—essential for maximizing your offensive capabilities.

Bull Charm

Once you have completed Sakuko’s segment in the Otherworld Worship Hall, revisit the previously locked locker room to obtain the Bull charm. This charm significantly reduces stamina usage during Heavy and Charged Attacks, perfect for those who prefer a more aggressive combat style.

Crow Charm

Exploring the Otherworld, Hinako’s haunting rituals reveal the Crow charm, which restores health whenever you defeat an enemy. It proves especially beneficial during early game playthroughs or when equipped with the Fox Arm.

Suzuran Charm

As you make your way to the Shimizu Residence, you’ll encounter an adversary near a house on the left. If you navigate around the corner, you will find the Suzuran charm, which facilitates Perfect Dodge maneuvers—a consistent favorite among players for its utility.

Cuckoo Charm

Inside the Shimizu Residence, the layout is confusing as it loops endlessly. After completing the area, a new hallway unlocks, leading you to Hinako’s twisted room. On her desk, you’ll discover the Cuckoo charm, which augments damage output when you are critically injured—valuable for players tackling tougher difficulties.

Hound Charm

The final Omamori for your first playthrough awaits in an area without a map. Found within the first sliding door on the right, resting on an altar, the Hound charm replenishes some of your Sanity after defeating enemies, though its utility is limited in Story Mode where Sanity does not deplete.

Revisiting the Game

In subsequent playthroughs, be aware that the story continues, providing new experiences and opportunities for exploration. Therefore, it’s crucial to avoid skipping cutscenes or newly acquired documents, as each run offers fresh insights.

In addition, players gain access to new collectibles due to the Fox Pin acquired at the end of your first playthrough, which grants access to secret Inari doors and hidden items. Charming benefits await as previously collected charms will return to their original locations for you to gather again. Revisiting these spots post-collection will still yield rewards, offering various items for your nearest hokora.

Shrew Mole Charm

The initial charm you locate during repeat playthroughs comes from the Otherworld where, while solving the Shrine Vault puzzle, you can stumble upon an Inari box near a decaying tree. Inside, the Shrew Mole charm allows stamina-free dodging when you’re near death—a boon for those tackling high-difficulty settings.

Rabbit Charm

Upon returning to Ebisugaoka Middle School, you’ll discover a hidden classroom in the Courtyard that unveils new lore and creepy secrets. An Inari Box at the room’s edge contains the Rabbit charm, enabling a high-damage attack following a perfect dodge, albeit at the cost of significant stamina.

Swallow Charm

Within Rinko’s section of the Worship Hall in the Otherworld, squeeze through a wall crack to confront an enemy. Defeating it grants access to an Inari door, unveiling your next Omamori charm: Swallow. This charm boosts counterattack damage without utilizing Focus and stacks over time—ideal for players who prefer to avoid Focus mechanics.

Goat Charm

Your final hidden Omamori can be found at the Mountain Refuge when approaching Shu’s house. Entering the area may introduce a jumpscare encounter, but upon defeating the enemy, you’ll find the Goat charm on a bench. Notably, this charm reduces damage taken when facing multiple enemies, making it crucial for survival in overwhelming battle situations.

Hokora Omamori Charms

Silent Hill f Hokora Omamori Charms

Other Omamori can be acquired at any time, as long as you have the resources. One more method to obtain these charms is through the random draw at hokora, using faith as currency. The cost increases with every charm collected, and gathering all will reward the trophy Omamori Collector.

Ensure to search for items to enshrine at the hokora.

Charm Effect
Clam Decreases enemy line of sight.
Plum Increases maximum Stamina.
Bamboo Increases maximum Sanity.
Mantis Slightly restores health after successful counters.
Sakura Enhances effects of healing items and Omamori Charms.
Bear Greatly increases stun power when weapon durability is low.
Owl Greatly decreases Sanity consumption when using Focus.
Boar Greatly increases Stamina Recovery; shortens Out of Breath duration.
Crab Weapon durability never decreases while in Focus.
Butterfly Greatly reduces Stamina consumed while dodging; prevents continuous dodging.
Turtle Greatly decreases damage taken at full health.
Kudzu Leaf Increases maximum Health, Sanity, and Stamina.
Otter Restores weapons’ durability after defeating an enemy.
Willow Enhances effects of items and Omamori that restore Sanity.
Camel Decreases maximum Sanity consumed by Charged Attacks.
Beetle Greatly increases damage inflicted on stunned enemies.
Serpent Automatically performs counters when visual hint appears, at the cost of some Sanity.
Dolphin Slightly restores maximum Sanity after a perfect dodge.
Swordfish Stamina is not consumed briefly after countering an attack.
Elephant Prevents staggering from normal attacks but increases damage taken.
Tanuki Transforms physical damage into Sanity damage.
Weasel Greatly increases damage done by normal attacks, but cannot stun enemies.
Daisy Grants unlimited Sanity and Stamina, but causes instant death from physical harm.

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