
Exploring Morality in *Expelled*: A Depth of Choices
Games with morality systems can be particularly captivating, and *Expelled* is no exception. Similar to iconic titles like *Mass Effect* and *Baldur’s Gate 3*, this game continuously evaluates your actions, shaping your narrative experience. What sets *Expelled* apart, however, is its encouragement to engage in morally questionable behavior, as this is the key to unlocking deeper storylines. Your character, Verity Amersham, must navigate her reputation and fate while striving to exonerate herself.
The Framing of Verity Amersham
At the center of this gripping tale lies Verity Amersham, who has been wrongfully accused. Charged with the heinous act of pushing hockey captain Louisa Hardcastle from the library window, Verity’s innocence is clear—she did not commit that specific act. However, her involvement in a series of dubious incidents could potentially lead to either her downfall or redemption.
Headmaster Mulligatawney’s Ultimatum
Headmaster Mulligatawney is staunchly determined to see Verity expelled. However, players find hope in the chance to maintain their scholarship at Miss Mulligatawney’s School for Promising Girls. To achieve this, you must adopt a mischievous approach—gathering secrets, finding hidden objects, and orchestrating events that reveal the intricate layers behind Louisa’s fall.
Gameplay Mechanics: A Choice-Driven Adventure
*Expelled* is an adventure game that prioritizes consequential decisions. Each playthrough invites you to explore different outcomes, as Verity’s story begins on the fateful morning of Louisa’s incident. Engaging in dialogues with students and faculty, locating valuable items, and acquiring critical information is paramount for piecing together the puzzle. As you progress through multiple attempts, you gain the freedom to explore various school areas and utilize time strategically, all while framed as Verity retelling her experiences to her father.


Insights Through Multiple Perspectives
The gameplay offers a unique opportunity to view the unfolding events from various perspectives, allowing players to gather insights into the social dynamics at play. As you venture across the campus, you’ll discover important timelines, identify key characters, and learn about their interactions. However, some players may find tracking the accumulated information throughout plays a bit challenging. It is recommended to immerse oneself in the game for several consecutive sessions to fully grasp the potential outcomes and nuances presented.
Tracking Bad Behavior: The Report Card System
Throughout your gameplay, you receive a report card at the conclusion of each short run, evaluating Verity’s mischievous actions. This assessment not only showcases how “naughty” you’ve been but also highlights significant achievements from that playthrough, offering motivation to reach crucial milestones. Even Headmaster Mulligatawney inadvertently nudges you towards embracing your mischievous side during unavoidable meetings, reinforcing the notion that risk-taking can be advantageous.
The Balance of Choices: Navigating Morality
Striking a balance between virtue and vice is a critical element in *Expelled*.Players must deliberate over their choices carefully, as achieving desired outcomes isn’t solely about indulging in bad behavior; some intelligent or morally ambiguous decisions may also be necessary to progress.


Engaging Narrative Structure
What makes *Expelled* particularly compelling is how it layers Verity’s narrative across playthroughs. Each run reveals more of her character and backstory, hinting at her complexities beyond the initial allegations. The brevity of the first playthrough—often less than fifteen minutes—allows for quick iterations, making it less frustrating when you fail and have to restart.
Challenges of Early Failure
One noteworthy challenge in *Expelled* is the potential for rapid failure, particularly during the initial attempts. Players might find themselves facing immediate expulsion, but the game incorporates safety mechanisms, ensuring the experience remains enjoyable rather than overwhelmingly punishing. Early runs may be short, but they pave the way for deeper exploration and strategic thinking in future attempts.
Final Thoughts on *Expelled*
In conclusion, *Expelled* delivers a richly engaging experience where each replay enhances your understanding of the narrative. Despite the repetitions, the gameplay remains fresh and exhilarating, as Inkle effectively broadens the story possibilities, encouraging players to embrace creativity and mischief in their decision-making.
Mark your calendars—*Expelled* is set to release on Nintendo Switch, PCs, and mobile devices on March 12, 2025.
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