
Overview
- Assassin’s Creed Shadows stands out as the largest title in the franchise, requiring 123GB of storage, and offers three distinct gameplay modes with remarkable specifications for the PS5 and Xbox Series X.
- While the Xbox Series S operates at 30 FPS with limited ray tracing capabilities, all consoles will have the option to preload the game ahead of its highly-anticipated release on March 20.
- Due to its significant technical requirements, the game will not be compatible with the Steam Deck, emphasizing the need for players to gear up for a substantial gaming experience.
Ubisoft has unveiled the official console specifications for Assassin’s Creed Shadows, and excitement continues to build as the release date approaches. After multiple delays, fans are eagerly anticipating the March 20 launch, and Ubisoft is amplifying that enthusiasm by providing details about the game’s impressive technical attributes.
The anticipation is justified, as the game showcases a file size unprecedented in the series, clocking in at an astounding 123GB. This has been highlighted in its listing on the Mac App Store. With Ubisoft clarifying its hardware specifications, it’s evident that not only is the game expansive, but it also promises to deliver an impressive visual and gameplay experience.
Console Specifications for Assassin’s Creed Shadows





PlayStation 5 Specifications
Performance Mode
- 2160p upscaled resolution
- 60 FPS
- Selective ray tracing
Fidelity Mode
- 2160p upscaled resolution
- 30 FPS
- Standard ray tracing
Balanced Mode
- 2160p upscaled resolution
- 40 FPS
- Standard ray tracing
PlayStation 5 Pro Specifications
Performance Mode
- 2160p upscaled resolution
- 60 FPS
- Standard ray tracing
Fidelity Mode
- 2160p upscaled resolution
- 30 FPS
- Extended ray tracing
Balanced Mode
- 2160p upscaled resolution
- 40 FPS
- Extended ray tracing
Xbox Series S Specifications
Fidelity Mode
- 1620p upscaled resolution
- 30 FPS
- Selective ray tracing
Xbox Series X Specifications
Performance Mode
- 2160p upscaled resolution
- 60 FPS
- Selective ray tracing
Fidelity Mode
- 2160p upscaled resolution
- 30 FPS
- Standard ray tracing
Balanced Mode
- 2160p upscaled resolution
- 40 FPS
- Standard ray tracing
Notably, the Xbox Series S is limited to a maximum of 30 FPS and lacks full ray tracing capabilities, making it the only console without access to higher performance options. However, Series S users still have the opportunity to preload Assassin’s Creed Shadows—an option not yet available to PC players until March 17. PlayStation users will be able to start preloading on March 18, which is a few days ahead of the official launch.
Due to its demanding technical requirements, players wishing to use the Steam Deck should note that Assassin’s Creed Shadows will not be compatible with the handheld device. As a result, handheld gaming fans may miss out on this incredible adventure unless future optimizations are implemented. Meanwhile, console and PC gamers should ensure they have adequate storage and system specifications to accommodate the largest installment in the Assassin’s Creed series to date. The journey to the game’s release has been long, but anticipation is mounting as the launch day nears.
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