We provide a comprehensive overview of the updates introduced with the Y9S3.2 patch notes for Rainbow Six Siege.
Rainbow Six Siege Y9S3.2 Patch Size
According to Ubisoft’s official platform, the Y9S3.2 patch size varies across different systems. Here are the respective patch sizes for PC:
- Ubisoft Connect: 943.3MB
- Steam: 556MB
Additionally, here are the patch sizes for consoles:
- Xbox One: 2.66GB
- Xbox Series X: 2.85GB
- PlayStation 4: 3.347GB
- PlayStation 5: 985MB
With the sizes for the Y9S3.2 patch clarified, let’s delve into the changes that will be implemented in the game.
Rainbow Six Siege Y9S3.2 Patch Notes: Updates Coming on October 8, 2024
Below is a summary of the significant updates found in the Rainbow Six Siege Y9S3.2 patch notes published on October 8, 2024:
Bug Fixes in Rainbow Six Siege Y9S3.2 Patch Notes
Gameplay Fixes
- RESOLVED – Jackal’s visibility issue when Motion Blur is turned off while he sustains damage with Eyenox Model III active.
- RESOLVED – Melee attacks on Maestro’s Evil Eye resulting in corrupted textures.
- RESOLVED – PCX-33 assault rifle not providing rumble feedback during a full reload with Controller Vibration enabled.
- RESOLVED – Reflex C sight reticle misalignment with SPAS-15 shotgun.
- RESOLVED – Shield Operators not being available in Weapon Roulette arcade mode.
- RESOLVED – Dual deploy prompt issue when using Kapkan’s Entry Denial Device on doorways or windows.
- RESOLVED – End of Round replay inaccurately displaying the last Operator takedown instead of the final kill.
- RESOLVED – Missing Equip button when viewing an owned item in fullscreen from the Pack Highlights section.
Level Design Fixes
- RESOLVED – Placeholder texture present on top of vending machine cans at 1F Service Stairs on the Consulate map.
- RESOLVED – Exploit allowing players to vault onto crates at the EXT Generator on the Nighthaven map, dropping the defuser into an inaccessible area.
Operator Fixes
- RESOLVED – Floating primary weapon for certain Operators during the default Victory Celebration in fullscreen.
- RESOLVED – Skopós’s V10-Pantheon Shells improperly positioning its shield when transitioning to idle state in cluttered doorways.
- RESOLVED – Missing death animations for Skopós’s V10-Pantheon Shells in Kill Cam or End of Round replay.
- RESOLVED – Visual issues with Skopós’s V10-Pantheon Shells model in End of Round replay for last Attacker downed.
- RESOLVED – Misalignment of arrows in the fantasy HUD during the swapping of Skopós’s V10-Pantheon Shells, causing swap failures.
- RESOLVED – Shield incorrectly attaching to the opposite side of the door frame when swapping Shells in a double door scenario.
- RESOLVED – Instances where Skopós’s V10-Pantheon Shells spawned without a shield.
User Experience Fixes
- RESOLVED – Occasional loading screen freezes when launching the Shooting Range from the Operator menu during matchmaking.
This concludes our detailed review of the Rainbow Six Siege Y9S3.2 patch.
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