Overview
- The Last of Us Part 2 Remastered will launch on PC, but players must have a PlayStation Network (PSN) account, which has sparked frustration among some gamers.
- The official release date is set for April 3, 2025.
The upcoming launch of The Last of Us Part 2 Remastered on PC is generating buzz, yet it comes with a notable caveat: a PlayStation Network account will be mandatory for players. This requirement has stirred discontent, particularly given the frustrations voiced by fans regarding Sony’s past strategies in porting exclusive titles to PC.
Initially introduced to PC gamers with the remastered version titled The Last of Us Part 1 in 2022, Sony’s decision to extend the franchise with The Last of Us Part 2 on April 3, 2025, promises to be a thrilling addition for many. This acclaimed sequel, previously exclusive to PlayStation consoles and initially available only on PS5, will soon be accessible to a wider audience on Steam. However, the stipulation to create or connect a PSN account may dampen the enthusiasm of some players.
Notably, the official Steam page for The Last of Us Part 2 Remastered specifies the necessity of a PSN account for gameplay, with options available for players to link their pre-existing accounts. While this detail may easily go unnoticed, it is nevertheless contentious. Previous PC releases of PlayStation titles have faced backlash for similar prerequisites, leading to significant pushback that compelled Sony to retract the PSN requirement from another title, Helldivers 2, before it had even launched.
Sony’s Strategy for Encouraging PSN Registrations Among PC Gamers
The necessity of a PSN account may be justified in specific scenarios, such as the PC adaptation of Ghost of Tsushima, which requires a PSN profile for its multiplayer features and PlayStation overlay functionality. However, in the case of The Last of Us, a title primarily focused on single-player experiences, this requirement feels somewhat misplaced. It appears that Sony is attempting to encourage PC gamers, especially those who do not yet own a PlayStation, to begin utilizing its online services—an understandable objective from a business standpoint, yet one that may risk alienating part of their new audience.
Although setting up a basic PSN account is free, the added step of linking an additional profile can be cumbersome for gamers eager to immerse themselves in the action. Furthermore, accessibility issues arise since the PlayStation Network is not universally available, potentially rendering the PC version inaccessible to certain players. Given The Last of Us series’ reputation for promoting inclusive gaming experiences, such limitations could create dissatisfaction among dedicated fans.
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