In the upcoming Overwatch 2 Season 13, developers have announced significant map modifications in response to player feedback. The community has expressed a desire for overhauls to some of the game’s more challenging maps, including Numbani, Circuit Royale, and Dorado, among others. Several adjustments have been made to enhance balance between attack and defense pathways, as well as to improve overall line-of-sight options.
This article aims to provide a comprehensive overview of the forthcoming map changes in Overwatch 2 Season 13.
Overview of Map Changes in Overwatch 2 Season 13
Clash Map Modifications in Overwatch 2 Season 13
- Capture speed for final objective points A and E has been adjusted for attackers, changing the scaling from 1x / 1x / 1x to 0.7x / 1.1x / 1.4x with consecutive advances, making initial captures easier but subsequent ones more challenging.
- Defenders will now respawn immediately upon securing the first and second segments rather than waiting for points B or D to be captured.
- The unlock duration for final objective points A and E has been extended from 25 seconds to 27.5 seconds.
- For attackers, the decay rate on final objective points A and E has been doubled to help maintain their progress even when leaving the point.
- Capture time for defenders on points B and D has increased by 10%, allowing attackers more chances to contest these locations.
Developer’s Insight: Our goal is to minimize one-sided victories in Clash mode. We aim to ease the challenge of capturing at least one segment on the final objectives while making the competition for points B and D slightly more favorable for attackers.
Specific Map Enhancements
Changes to Circuit Royale in Overwatch 2 Season 13
First Point Enhancements
- New escape routes have been added from the initial spawn for attackers, aimed at decreasing spawn camping.
- Access to high ground on the right flank has been improved to further mitigate spawn camping.
- Additional cover options have been introduced.
- New flank possibilities have been created for attackers to challenge defenders positioned on the high ground near the bridge.
Second Point Enhancements
- Enhanced spawn protections for attackers leaving their second spawn location to help reduce spawn camping.
- More cover has been added to assist attackers in gaining high ground.
- New flank opportunities have been established for attackers seeking control of the rear high ground near the chicane.
- Minor modifications have been made to the hill’s elevation and angling of the road to ease attackers’ approach.
Third Point Enhancements
- New options for attackers departing from the third spawn area have been facilitated to counteract spawn camping.
- The flank route toward the high ground pool area has been widened, accompanied by added cover to expand tactical choices in that space.
- Sightlines for attackers have been improved to help them engage more effectively with entrenched defender positions in the last area.
Dorado Changes in Overwatch 2 Season 13
First Point Modifications
- Adjustments have been made to the starting high ground for better access and reduced spawn camping.
- Flank routes for attackers have been optimized.
- Geometric adjustments aim to enhance gameplay dynamics for attackers in the marketplace.
Second Point Modifications
- A staircase has been added to facilitate easier access to high ground by attackers.
- Access to the courthouse has been introduced for attacking players.
Third Point Modifications
- New cover has been placed after the chokepoint along the main pathway.
Havana Changes in Overwatch 2 Season 13
First Point Modifications
- Sightlines into the attackers’ spawn have been minimized.
- New exit routes for attackers have been incorporated.
- The oppressive high ground vantage points for defenders have been lessened.
Second Point Modifications
- Doorways and several pathways have been widened to improve navigation and flow.
- Small openings in select assets have been sealed off to limit sightlines and projectile interference.
Third Point Modifications
- The interior layout of the attackers’ spawn has been revamped with additional routes for safer exits.
- Sightlines from the fort wall toward the spawn and main route have been reduced.
- Pathways leading into the fort have been simplified on one side, enhancing flow and providing both teams with more combat options near the critical chokepoint.
Numbani Changes in Overwatch 2 Season 13
First Point Modifications
- Attackers’ initial spawn has been moved significantly nearer to the first point, shortening runback times.
- Some elevated areas around the first point have been lowered.
- Access to flank routes around the first point has been simplified.
- Paths within the building behind the payload at the first point have been merged into one room for easier navigation.
Second Point Modifications
- New forward spawn points for defenders have been added to decrease runback times.
- A staircase near attackers’ forward spawn has been included to facilitate easier access to the high ground.
- A connecting route has been introduced past and above the choke leading into the third point.
Third Point Modifications
- A troublesome sign has been relocated.
- A tree has been removed.
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