Official Last Epoch 1.0.5 patch notes: Monolith improvements, UI bugfixes, and other changes
Continuing with the improvements made in the 1.0.4 update for the Hidden Oasis Echo tileset, this patch further refines the visual aspects of numerous Monolith of Fate maps. Additionally, it resolves problems that were causing channeled movement abilities to malfunction. Without delay, please find below the complete patch notes for Last Epoch 1.0.5.
Complete Last Epoch 1.0.5 Patch Notes: Significant Updates
Updates to the Monolith of Fate
Monolith visuals and performance have been enhanced, in addition to several bug fixes being implemented.
- Fixed a bug where some channeled movement skills such as Rampage could end abruptly in the Alpine Halls monolith echo
- Fixed issues with trees obscuring your view in the Hidden Oasis monolith echo
Enhancements to User Interface
- A fix was added to warn players when files must be verified.
- Fixed Loot filter toggle “X” sensitivity
- Necrotic Mortar (from Summoned Skeletal Mages)
- Reap (from Reaper Form)
- Fixed Passive and Skill Tree localization issues
- Updated visuals for Announcement banners
- Updated Unique Reward icon in Monoliths from Ring to a generic icon
- Added missing name to Graveyard
Enhancing Skills
The release of Last Epoch 1.0.5 addresses issues where the damage areas of the following skills did not increase in proportion with area modifiers from their respective skill trees or items.
- Abyssal Echoes
- Dancing Strikes (not all parts of the combo were affected by this bug)
- Erasing Strike (just the initial hit, not the void rifts)
- Forge Strike
- Healing Hands
Bug fixes included in Last Epoch 1.0.5 patch notes
Technical Skills and Personal Qualities
- Fixed a bug where the player’s Falcon could fail to be unsummoned after the player has died
- Fixed a bug where Warpath would cause players to become stuck in place and unable to move
- Fixed a bug where Drain Life with Blood Pact and Ghostflame with Arteries of Malice would stop channeling when at very low current health
- Fixed a bug where Healing Hands was still scaling with cast speed instead of melee attack speed when Seraph Blade was allocated
- Fixed a bug where Gathering Storm was still scaling with melee attack speed instead of cast speed when wielding a staff and Lagonian Diplomacy was allocated
- Fixed a bug where Thunder Tempests from Tempest Strike’s Cloudburst Conduit could not hit enemies
- Fixed a bug where Added Spell Damage Affix with Tempest Strike did not work
- The grace period for your minions now ends when your own grace period ends
- Fixed a bug where attempts to cast minion-targeted abilities like Dread Shade on minions that were in grace period would always fail
- Fixed a bug where stationary minions would never leave grace period, resulting in them never attacking
User Interface
- Fixed a bug where items sold in Online mode were displaying original price in the “Buy Back” tab
- Fixed a bug preventing Defensive Conversions from displaying in the character sheet online
General bug fixes
- Fixed a bug where Soul Embers would persist after the dungeon was completed
- Fixed a bug causing Void Despair to be invisible
- Fixed an error when leaving Offline mode
- Corrected an issue where players spawning in a new location would prematurely expose a section of the map.
The Last Epoch tier list for classes, bossing builds, and the best build for each class remain unchanged. Additionally, the 5 best builds in Last Epoch 1.0.3 continue to hold their top rankings.
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