Oblivion Remastered Guide: How to Join Every Faction

Oblivion Remastered Guide: How to Join Every Faction

As you delve into the vast landscape of Cyrodiil in The Elder Scrolls IV: Oblivion Remastered, you’ll encounter an array of NPCs and organizations eager to assist the Hero of Kvatch. Engaging with these groups can vastly enrich your gaming experience.

Several factions allow you to join their ranks, providing access to unique items and quests. This not only enhances your gameplay but also introduces substantial content to explore. In this guide, we’ll discuss the available factions and the advantages of aligning with them.

Understanding Factions and Their Importance

Factions represent various guilds and organizations throughout your journey in Cyrodiil. Joining them is a critical step early in the game, as it unlocks new quests and regions for exploration. Furthermore, membership offers access to items that can significantly accelerate your character’s progression.

In total, you can join thirteen distinct factions within the game, along with two temporary alliances: The Blackwood Company and Mythic Dawn. Here’s a complete list of joinable factions:

  • Arena
  • Court of Madness
  • Dark Brotherhood
  • Fighters Guild
  • Knights of the Nine
  • Knights of the Thorn
  • Knights of the White Stallion
  • Mages Guild
  • Nine Divines
  • Order of the Dragon
  • Order of the Virtuous Blood
  • The Blades
  • Thieves Guild

Factions You Cannot Join

While certain groups are off-limits for membership, you can still interact with them and adjust your reputation. Here’s a list of these non-joinable factions, which may still influence your journey:

  • Adventurers of Orsinium
  • Apostle
  • Black Bows
  • Blackwater Brigands
  • Crimson Scars
  • Cult of the Ancestor Moth
  • Daedric Forces of Destruction
  • Daedric Forces of Madness
  • Daedric Forces of Order
  • Drothmeri Army
  • Duelists
  • Elder Council
  • Glenmoril Witches
  • Imperial Legion
  • Knights of the True Horn
  • Order of Talos
  • Order of the Black Worm

Guide to Joining Factions

Oblivion Remastered - Mages Guild

Below is a detailed breakdown of the factions you can join. This includes their locations and the necessary steps to become a member:

Faction Location How to Join
Arena Arena Bloodworks Complete the Arena quest by speaking to Hundolin.
Court of Madness Travel to the Shivering Isles Requires the Shivering Isles DLC
Dark Brotherhood Crypt of the Night Mother Complete the quest “A Knife in the Dark”by killing an innocent and resting in a bed.
Fighters Guild The Guild Halls in major cities Speak to the guild representative in any Guild Hall.
Knights of the Nine Priory of the Nine Complete the quest “Priory of the Nine”(Requires Knights of the Nine DLC).
Knights of the Thorn Knights of the Thorn Headquarters Ensure Farwil Indarys is still alive.
Knights of the White Stallion White Stallion Lodge Complete the quest “Knights of the White Stallion”by speaking with Marius Caro after finishing “Mazoga the Orc”.
Mages Guild Arcane University Complete the quest to join the Mages Guild by speaking with a representative at a major city Guild Hall.
Nine Divines The Chapels in major cities Join the Knights of the Nine (Requires Knights of the Nine DLC).
Order of the Dragon Cyrodiil Complete the main quest.
Order of the Virtuous Blood Seridur’s House Have a fame rating of 5 or above to initiate the quest.
The Blades Cloud Ruler Temple Complete the quest “Weynon Priory”after saving Kvatch.
Thieves Guild Dareloth’s Basement Complete “May the Best Thief Win”by reviewing a wanted poster, committing a crime, and meeting Armand Christophe.

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