NVIDIA Unveils DLSS 4 Multi-Frame Generation Feature for 75 Games and Applications on RTX 50 Series GPUs

NVIDIA Unveils DLSS 4 Multi-Frame Generation Feature for 75 Games and Applications on RTX 50 Series GPUs

NVIDIA has made a significant leap forward in gaming technology with the introduction of DLSS 4, which supports a range of both classic and contemporary titles from launch. Games like Alan Wake 2, Stalker 2, and Cyberpunk 2077 are just a few examples of the many that now feature Multi-Frame Generation on the RTX 50 series GPUs.

NVIDIA DLSS 4: Revolutionizing Gaming with Multi-Frame Generation

The release of DLSS 4 marks one of the most substantial improvements NVIDIA has achieved since launching its first iteration of DLSS. This upgrade introduces the transformative Transformer model, which enhances several facets of gaming, including frame generation, upscaling, and ray reconstruction. However, for gamers to fully enjoy these advancements, developers must adapt their titles to take advantage of DLSS 4’s capabilities.

One of the standout features of DLSS 4 is the Multi-Frame Generation technique. Unlike traditional Frame Generation, this innovative approach can effectively double frame rates by analyzing in-game scenes and creating additional frames. To utilize this feature, players need two key components: an RTX 50 series GPU and games that come with built-in DLSS 4 support.

DLSS Multi-Frame Generation Supported Games

According to Jacob Freeman from NVIDIA, an impressive total of 75 games are available with DLSS 4 Multi-Frame Generation support right from their launch. This list spans various genres and includes both critically acclaimed titles and crowd favorites such as God of War Ragnarök, Hogwarts Legacy, and STALKER 2: Heart of Chornobyl.

DLSS 4 Supported Games

Looking ahead, more titles are expected to join this roster as developers integrate DLSS 4 into their frameworks, empowering players to significantly boost performance. In fact, in optimal scenarios, DLSS 4’s Multi-Frame Generation has demonstrated the potential to increase frame rates by up to 8X. This capability is particularly beneficial for scenarios where frame rates are not steady, leading to previously choppy gameplay experiences.

Currently, the majority of the announced RTX 50 GPUs handle demanding games quite effectively, even without the Multi-Frame Generation feature. Nonetheless, the upcoming release of the RTX 5060 and 5050 models could make this feature even more advantageous. Gamers targeting high settings at 1440p and 4K resolutions will reap substantial benefits from DLSS 4, especially when enabling maximum graphical presets and full ray tracing.

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