
NVIDIA has recently unveiled its advanced Reflex 2 technology, designed exclusively for the GeForce RTX 50 “Blackwell”GPUs at its initial launch. However, the company has announced plans to extend support to older generations of RTX graphics cards in the future.
NVIDIA Reflex 2: A Closer Look at Frame Warp and Compatibility
The introduction of NVIDIA Reflex 2 coincides with the launch of the GeForce RTX 50 series, marking a significant enhancement in input latency reduction technology. Reflex 2 is set to revolutionize this space by incorporating a new feature called “Frame Warp, ”which we’ll explore in detail shortly. For now, a key point for users is understanding the support landscape for this new technology.
While the official announcement video from NVIDIA did not clarify the compatibility details for Reflex 2, additional information has been made available in their Game Works PDF (as highlighted by @harukaze5719).According to the FAQ regarding Reflex Frame Warp, this cutting-edge technology will function exclusively with the RTX 50 series at launch, applicable to both desktop and laptop formats, provided users have NVIDIA drivers version 570 or higher.

NVIDIA has reassured users that Reflex 2 will eventually become available for earlier RTX models via forthcoming updates, so patience will be required for those not yet on the latest hardware.
Understanding the Innovations of NVIDIA Reflex 2
At its core, NVIDIA Reflex 2 builds on the original Reflex technology by not only maintaining its input latency reduction capabilities but also enhancing them with the innovative Frame Warp feature. Unlike its predecessor, which allowed the CPU to queue frame generation until the GPU was ready, Reflex 2 dynamically updates frames based on real-time mouse input.

This advanced approach is particularly beneficial in CPU-intensive games like Counter-Strike, Valorant, and others, where frame processing demands can lead to bottlenecks. Reflex 2 significantly enhances performance by warping the frame from the CPU to match the GPU’s processed frame, resulting in an updated camera position without unnecessary delays.
NVIDIA claims that the Reflex 2 framework boasts a performance increase that is nearly double in input responsiveness, achieving up to a 75% reduction in input latency compared to existing native processing methods. Although it’s theoretically compatible with previous generations of RTX GPUs, only NVIDIA has the authority to enable it for older models.
As developments in GPU technology and gaming applications continue to evolve, users can look forward to enhanced gaming experiences as Reflex 2 rolls out and integrates with more hardware configurations.
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