NVIDIA Launches GeForce Driver Enhanced for WUCHANG: Fallen Feathers and Killing Floor 3 Featuring DLSS 4 MFG

NVIDIA Launches GeForce Driver Enhanced for WUCHANG: Fallen Feathers and Killing Floor 3 Featuring DLSS 4 MFG

NVIDIA Unveils Game Ready Driver Optimized for Upcoming Titles

In a significant update, NVIDIA has rolled out its latest GeForce Game Ready driver, version 577.00, which is specifically tailored to enhance gameplay for the much-anticipated titles, WUCHANG: Fallen Feathers and Killing Floor 3. Both games are set to make their debut on July 24.

WUCHANG: Fallen Feathers – A Deep Dive into the Danger of Shu

Developed by Leenzee and published by 505 Games, WUCHANG: Fallen Feathers immerses players in a dark fantasy world rooted in the late Ming dynasty. Set against the backdrop of the land of Shu, the game features a gripping narrative filled with warring factions and a mysterious affliction that gives rise to monstrous beings. Players will embody Wuchang, a formidable pirate warrior struggling with amnesia linked to a horrific plague known as the Feathering disease. As Wuchang, they must uncover the mysteries of her past while navigating dangerous encounters.

Technological Advancements for Enhanced Gameplay

On launch day, WUCHANG: Fallen Feathers promises robust support for NVIDIA’s DLSS 4, which includes Multi Frame Generation, DLSS Frame Generation, DLSS Super Resolution, and NVIDIA Reflex. NVIDIA reports that for gamers utilizing GeForce RTX 50 Series GPUs, playing at 4K resolution with maximum settings could yield an impressive boost in performance averaging 5.9 times compared to non-DLSS gaming. Specifically, the RTX 5090 achieves an average of 312 frames per second, while the RTX 5080 and RTX 5070 Ti enjoy performances of 211 FPS and 185 FPS, respectively.

GeForce RTX Performance for WUCHANG: Fallen Feathers

Killing Floor 3 – The Next Chapter in Zombie Survival

Coinciding with the release of WUCHANG, Tripwire Interactive will introduce Killing Floor 3, the latest installment in the renowned cooperative shooter series centered around battling hordes of zombies. Built on the cutting-edge Unreal Engine 5, this game will leverage NVIDIA’s DLSS 4 to enhance performance through features like Multi Frame Generation, DLSS Frame Generation, and DLSS Super Resolution. Players experiencing exceptional frame rates can opt for DLAA to enhance image quality, while all users benefit from NVIDIA Reflex to improve gameplay responsiveness.

NVIDIA DLSS Performance Boosts

Noteworthy Updates for Other Titles

Another title, The First Descendant, a free-to-play cooperative shooter utilizing Unreal Engine 5, will also receive updates on July 24. This update will incorporate support for NVIDIA DLSS 4 with Multi Frame Generation, alongside existing capabilities including Frame Generation, Super Resolution, and Ray Reconstruction.

Additionally, Wildgate, a player-versus-player shooter from Moonshot Games and Dreamhaven, launches today with integrated NVIDIA DLSS Super Resolution, leveraging the latest transformer model for enhanced gameplay quality. Finally, next week, Riot Games will elevate Valorant to Unreal Engine 5, maintaining the game’s current support for NVIDIA Reflex.

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