NVIDIA Game Ready Driver 572.42: Enhanced Optimization for Avowed and Indiana Jones with DLSS 4 Multi Frame Generation

NVIDIA Game Ready Driver 572.42: Enhanced Optimization for Avowed and Indiana Jones with DLSS 4 Multi Frame Generation

NVIDIA Launches GeForce Game Ready Driver 572.42 for Enhanced Gaming Experience

NVIDIA has unveiled its latest Game Ready driver (version 572.42), specifically tailored for the new title, Avowed, from Obsidian Entertainment. Although the game officially releases on February 18, it is now available for early access to those who have pre-ordered the Premium Edition.

Advanced Graphics Features Unlocked

The new driver version is designed to optimize the gaming experience by incorporating NVIDIA’s state-of-the-art technologies. Players can enjoy support for NVIDIA DLSS Super Resolution, Frame Generation, and Reflex, along with ray-traced reflections right from the start.

With this update, users can access NVIDIA app overrides that enable DLSS 4 Multi Frame Generation, activate the latest Super Resolution transformer model, utilize an upgraded Frame Generation model, and force activate DLAA—an option not available within the in-game settings.

Optimizations for Future Releases

This driver also optimizes performance for the forthcoming update of Indiana Jones and the Great Circle, which will launch next week. Notable enhancements from this game update include fully ray-traced shadows and DLSS Ray Reconstruction denoising, aimed at elevating graphical fidelity, as illustrated in the comparison images provided by NVIDIA.

DLSS Ray Reconstruction Comparison

Additionally, the Indiana Jones update will also leverage the enhanced capabilities of the NVIDIA DLSS Super Resolution and DLAA transformer model, contributing to improved image quality and increased frame rates. Particularly, GeForce RTX 50 graphics cards can expect a significant performance boost, with NVIDIA claiming up to 4X performance increase across supported games.

NVIDIA DLSS Performance Chart

Support for Recent Game Updates and New Displays

The new driver also includes support for the recent Wuthering Waves update, which introduces ray tracing along with DLSS Frame Generation and Reflex functionalities.

In addition, the driver provides compatibility with the newly released Legacy: Steel & Sorcery, which now fully supports DLSS Super Resolution and Frame Generation.

New G-SYNC Compatible Displays Added

The Game Ready driver introduces support for five new G-SYNC Compatible displays, enhancing the gaming setup for users. Below is a detailed overview of the new monitors:

Brand Model G-SYNC Size Panel Type Resolution Refresh Rate
AOC 27G4H Yes 27″ IPS 1920×1080 (FHD) 48-200Hz
AOC 25G4SXU Yes 24.5″ IPS 1920×1080 (FHD) 48-310Hz
AOC AG275QZM Yes 27″ IPS 2560×1440 (QHD) 48-180Hz
AOC Q24G4 Yes 23.8″ IPS 2560×1440 (QHD) 48-180Hz
Philips 27M2N5500L Yes 27″ IPS 2560×1440 (QHD) 48-180Hz

Bug Fixes and Improvements

The official changelog for the GeForce Game Ready driver highlights numerous bug fixes to enhance overall gaming stability:

Gaming Bugs

  • [Valorant] The game may crash upon startup [4951583]
  • [Final Fantasy XVI] System instability when exiting the game [5083532]
  • [Delta Force] Performance issues on some configurations with Resizable BAR enabled [5083758]

General Bugs

  • [3DMark DXR Feature Test] Notably low scores for Blackwell GPUs [5062329]
  • Fixed compatibility issues resulting from dynamic link library version mismatches [5081921]

For a complete overview of the enhancements and fixes, you can explore the official changelog.

By focusing on these advancements, NVIDIA continues to prioritize gaming performance and user experience in the competitive gaming landscape.

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