Nvidia 496.76 driver brings support for Battlefield 2042, improvements for Image Scaling

Nvidia Game Ready Driver

Battlefield 2042 gets the Game Ready status today with the release of Nvidia’s WHQL-certified 496.76 Game Ready drivers, along with Ruined King: A League of Legends Story. It also brings DLSS optimizations for these titles:

  • Assetto Corsa Competizione will be adding a DLSS soon.
  • AWAY: The Survival adds DLSS on November 17.
  • Battlefield 2042 is out now with DLSS.
  • Bright Memory: Infinite is out now with DLSS.
  • Elder Scrolls Online is out now with DLSS and DLAA.
  • Farming Simulator 22 launches on November 22 with DLSS.
  • Grand Theft Auto: The Trilogy – The Definitive Edition is out now with DLSS.
  • Hot Wheels Unleashed is out now with DLSS.
  • Jurassic World Evolution 2 is out now with DLSS.
  • Myth of Empires launches on November 18 with ray tracing and DLSS.

DLSS is also receiving an update. with DLSS 2.3, and you can read more about that here, with graphs, charts, and all. Here’s a video about that, as well:

You can read about how Battlefield 2042 plays on the PC, reviewed by our very own Pulasthi Ariyasinghe. 496.49 had brought support for the Battlefield 2042 Early Access build, but this release brings optimizations for the launch-day version of the game, with support for DLSS, ray-traced ambient occlusion, and NVIDIA Reflex.

Nvidia has also brought improvements to its Image Scaling feature that has been present in its drivers for over two years with this release. Additionally, it is now available as an open-source SDK for developers to integrate into their games and works on all GPUs across all platforms.

Here are all the bugs fixed with this release:

  • [WRC 8 FIA World Rally Championship/WRC 9 FIA World Rally Championship]: The games crash on launch. [3409320/3409312]
  • [Tom Clancy’s Ghost Recon Breakpoint]: Textures in the game may flicker. [3410593]
  • [Transport Fever]: The game crashes upon launch. [3411731]
  • Transport Fever 2]: Null pointer exception occurs in the display driver. [3409614]
  • [Quake 2 RTX]: Image corruption occurs in the blurred (bloom effect) background. [3410802]
  • [Far Cry 6][DirectX 12][GeFOrce RTX 3070 Ti]: With ULTRA + DXR + HD textures set, the game crashes at 4K. [3391784]
  • [Detroit Become Human]: Random stuttering/freezing occurs in the game. [3389250]
  • [Red Dead Redemption 2]: The game crashes with TDR or the system crashes while running the game. [200766423]
  • [Call of Duty: Black Ops Cold War]: The game randomly crashes. [3413347]
  • [Marvel’s Avengers Xbox Game Pass for PC version]: Game may randomly crash during gameplay [3404644]

Here are all the known bugs with this release:

  • [Supreme Command:Forged Alliance/Supreme Commander 2]: Performance drop when there is mouse movement. [3405920]
  • [Deathloop][HDR]: TDR/corruption occurs in the game with Windows HDR enabled. If this issue occurs, toggle the Windows HDR setting.
  • Sonic & All-Stars Racing Transformed may crash on courses where players drive through water. [3338967]
  • [HDR][G-Sync]: Mouse pointer gets stuck after turning on HDR from the Windows Control Panel or after toggling G-Sync from the NVIDIA control panel. [200762998]
    • To work around, click the mouse (right or left button). The mouse cursor will be sluggish for a few seconds before returning to normal operation.
  • [NVIDIA Advanced Optimus][NVIDIA Control Panel]: After setting the display multiplexer type to “dGPU”, the setting is not preserved across a reboot or resume from S4. [200779758]
  • [YouTube]: The YouTube web site randomly displays extreme contrast/gamma while idle or during video playback. [3420164]
  • [NVIDIA Image Scaling][Desktop]: The screen moves to the upper left corner on cold boot when Image Scaling is applied to the desktop. [3424721]
    • Do not apply NVIDIA Image Scaling to the desktop. It is intended only for video upscaling or for games which do not run with a scaling resolution unless the same Image Scaling resolution is applied on the desktop.
  • [NVIDIA Image Scaling][DirectX 11 video apps]: With Image Scaling enabled, video playback is corrupted or results in a system hang after performing an HDR transition. [3431284]
    • If HDR is required to be toggled from the Microsoft Control Panel, be sure to switch to a different Image Scaling resolution.
  • [NVIDIA Image Scaling]: After performing a clean install or over install over version 496.49, NVIDIA Image Scaling resolutions do not appear in the game. [3434708] To work around:
    • a. Disable HDR in case it’s enabled from the Microsoft Control Panel, enable Image Scaling and apply the Image Scaling resolution on the desktop, and then reboot the system.
    • b. If the previous instructions do not work, upgrade to the hotfix driver 496.84.

The 496.76 WHQL-certified Game Ready drivers can be downloaded via the GeForce experience app on Windows or via the links down below. The complete release notes are available here, and if you happen to have any feedback for this release, you can leave it here.

Desktop GPUs:
Download: Windows 11 | Windows 10 – DCH

Notebook GPUs:
Download: Windows 11 | Windows 10 – DCH