Ninja Gaiden 4 review: A Stylish Comeback of an Action Classic with Unmatched Speed

Ninja Gaiden 4 review: A Stylish Comeback of an Action Classic with Unmatched Speed

Team Ninja has made a name for itself in the action gaming world, particularly with recent titles that delve into the Souls-like genre, including Wo Long: Fallen Dynasty, Rise of the Ronin, and the esteemed Nioh series. With the upcoming release of Ninja Gaiden 4, the studio is not only reviving a beloved franchise that has been silent for over a decade but also reintroducing familiar faces and diving back into pure, dynamic action gameplay. Notably, this new installment is published in collaboration with Xbox.

In an intriguing twist, this installment sees PlatinumGames stepping in as the lead developer. Renowned for creating iconic action games like Bayonetta, Metal Gear Rising: Revengeance, and Nier: Automata, PlatinumGames’ involvement has heightened expectations for Ninja Gaiden 4. From my initial experience with the game, I can attest that it aligns beautifully with this collaboration.

After spending considerable time engaging with Souls-like games, I found myself yearning for the fast-paced, action-oriented battles characterized by powerful protagonists and flashy move sets. The thrill of executing combos with perfect muscle memory is what I associate with quality action gaming, and I was eager to see how Ninja Gaiden 4 would harness these elements.

A Bold New Narrative

This new chapter in the Ninja Gaiden saga introduces a fresh hero, Yakumo, against the backdrop of a dystopian Tokyo. This city, devoid of life, is overshadowed by the massive skeletal remains of a defeated dragon, perpetually cursed by a rain that falls from its corpse due to the cursed seals preventing its resurrection. Yakumo’s quest to fulfill a prophecy involves the dangerous task of resurrecting this ancient creature, pitting him against both allies and foes. The story, while straightforward, is easy to follow, making it accessible even to newcomers. However, it lacks depth and emotional engagement that might have fostered a stronger connection with its characters. Fortunately, the gameplay compensates nicely for this.

The combat mechanics are designed for accessibility, allowing players to swiftly grasp controls encompassing light and heavy attacks, jumps, special moves, and acrobatics. The game unfolds through a linear, chapter-based structure, with each stage presenting waves of enemies, while side routes offer additional challenges and power-ups, ensuring that combat is always just around the corner.

Before long, I found myself executing intricate combos, delighting in the fluidity and style of my character as I dismantled formidable enemies. My successful maneuvers, requiring precise joystick movements and input combinations, provided a thrilling experience as I watched the chaos unfold before me on screen.

Ninja Gaiden 4 screenshot

Executing perfect combos while engaging foes felt rewarding, and as battles ensued, a gauge would fill, promising the transformation into a state of unparalleled power. Activating this ‘Berserk State’ allowed for devastating finishing moves, complete with cinematic freeze frames that heightened the sense of accomplishment. I found great pleasure in using this ability to escape tricky situations or to dispatch enemies in style.

Without delving deep into spoilers, it’s worth noting that classic hero Ryu also returns in dedicated levels during the campaign. While both protagonists share similar button mechanics, their playstyles diverge, featuring faster-paced gameplay in Ryu’s sections, though lacking the depth of Yakumo’s challenges.

Ninja Gaiden 4 screenshot

As players advance through the campaign, Yakumo acquires an arsenal of weapons, including twin swords, heavy hammers, and even a drill, each boasting unique animations and tactical advantages. This allows for strategic switching between weapons to adapt to different foes, whether it’s splattering hordes of land creatures or taking down aerial attackers efficiently.

In terms of pacing, Ninja Gaiden 4 keeps momentum high even outside combat. Traveling through levels is quick and efficient, with the option to skip cutscenes and introduction sequences, allowing players to remain immersed in action.

Engaging Accessibility Features

While the Ninja Gaiden series is notorious for its difficulty, Ninja Gaiden 4 cleverly introduces an array of accessibility options. The “Hero Mode, ”designed for newcomers, simplifies the experience by automating dodges and deflections, allowing players to focus on learning the gameplay mechanics in a less stressful environment.

I initially worried that without this mode, new players might find the jump into competitive gameplay overwhelming. However, the training system provided is exceptional, reminiscent of features found in competitive fighting games, with clear move lists for each weapon stance, extensive customization options, and even the ability to practice with an unlimited special move gauge. This training setup ensures players can fine-tune their skills without the pressure of live combat.

Moreover, the training mode is fully integrated, allowing players to access it at any time via the pause menu, with the option to rebind controls for easier access. Such customization enhances the experience, catering to both seasoned veterans and newcomers.

Ninja Gaiden 4 screenshot

Exploring the controls also reveals extensive accessibility options, including single-handed play modes, full button remapping, and comprehensive camera settings, ensuring that Ninja Gaiden 4 is enjoyable for players of various skill levels and abilities.

Minor Pacing Issues

Despite its strengths, Ninja Gaiden 4 is not free from drawbacks. The recurrence of enemies, including bosses appearing as regular foes in later levels, can detract from the experience. While there is a narrative reason behind their reappearance, it does lead to a less engaging gameplay experience.

Ninja Gaiden 4 screenshot

Additionally, the introduction of numerous on-rails platforming sequences might disrupt the pacing for some players. Although they could provide excitement, their frequency made me yearn for more opportunities to engage in fluid melee combat, culminating in a desire for a skip option in these instances.

Visuals and Performance

Ninja Gaiden 4 may not boast the visual polish of Western AAA titles, but it aligns perfectly with Team Ninja and PlatinumGames’ aesthetic. While character models may show some age during cinematics, the focus is squarely on delivering exhilarating combat and dramatic storytelling—elements vivid during gameplay. The visuals thrive in action sequences, showcasing lightning-fast ninja movements, striking blood effects, and spectacular finishing animations that elevate the experience.

On my RX 9070 XT-equipped Windows 11 setup running at 1440p, I consistently enjoyed frame rates above 200 FPS on ultra settings and maintained over 100 FPS even during the most chaotic battles, confirming its optimization for a range of hardware setups, including handheld devices.

Ninja Gaiden 4 screenshot

The Final Verdict

In conclusion, with PlatinumGames at the helm, Ninja Gaiden 4 reigns as one of the most exhilarating action titles I’ve experienced in years. The addictive gameplay kept me engaged long into the night as I optimized my combos and relished the unique ‘Berserk’ finishing moves. Coupled with impressive accessibility features, the game sets a new benchmark in welcoming both new players and returning enthusiasts.

However, issues with repetitive levels and overindulgence in on-rails platforming moments are notable. Nevertheless, the game offers a refreshing break from the traditional Soulslike approach, emphasizing speed and aggressive play. I wholeheartedly recommend it.

Ninja Gaiden 4 is set for release on October 21, 2025, available on PC via Steam and the Microsoft Store, as well as Xbox Series X|S and PlayStation 5, priced at $69.99. It will also be accessible via Xbox Game Pass Ultimate and PC Game Pass from launch day.

This review was conducted on a pre-release PC version of the game provided by Microsoft.

Source & Images

Leave a Reply

Your email address will not be published. Required fields are marked *