New Game Unveiled by Ex-BioShock and Borderlands Developers Promises Chaos

New Game Unveiled by Ex-BioShock and Borderlands Developers Promises Chaos

Overview of Wartorn

  • Stray Kite Studios has introduced its upcoming title, Wartorn.
  • This real-time strategy roguelite features destructible environments, challenging moral dilemmas, and a painterly art style.
  • Wartorn is set to enter early access on Steam and the Epic Games Store in spring 2025.

Wartorn, the latest project from Stray Kite Studios, marks a significant milestone for the Dallas-based developer, which was founded in 2018. Composed of industry veterans with experience on notable franchises like BioShock, Borderlands, and Age of Empires, this upcoming tactical roguelite is their first original creation. Scheduled for a PC launch in spring 2025, Wartorn symbolizes the studio’s commitment to innovation in gaming.

Stray Kite Studios has steadily built its reputation with projects like the standalone version of Tiny Tina’s Assault on Dragon Keep and various creative maps for Fortnite. With a growing team of approximately 30 employees, the studio’s experience in high-profile projects positions them uniquely to deliver a fresh gaming experience through Wartorn.

The Chaotic Landscape of Wartorn

Wartorn is set in a fantasy realm riddled with conflict, where players will face numerous challenges alongside the main characters, two elven sisters on a quest to reunite with their family. The game’s turbulence is not only narrative-driven but also tied to its physics-based environmental destruction, ensuring that no two encounters are alike. Stray Kite Studios’ co-founder and creative director, Paul Hellquist, emphasized the game’s thematic focus: “We’ve poured our hearts into creating a game that not only entertains but also makes players think deeply about sacrifice, survival, and the bonds that unite us.”

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Strategic Choices and Player Agency

In Wartorn, players are confronted with difficult decisions that can determine the fate of the characters. Choices such as which characters to nourish or whom to rescue from peril significantly enhance the game’s story-driven, roguelite experience, ensuring each playthrough remains unique. Combat will also showcase this freedom, employing a dynamic magic system that enables players to combine elemental powers—fire, water, and lightning—offering various interactions and tactical advantages in different scenarios.

This blend of decision-making and strategy is fundamental to Wartorn’s design. As players progress, they will find upgrades that persist through their runs, allowing for increasingly rewarding experiences. The game’s captivating painterly aesthetic adds a dramatic flair to the narrative, while user-friendly features like adjustable tempo will enable players to strategize amidst the chaos.

Set to launch in early access in spring 2025, Wartorn will be available on both Steam and the Epic Games Store, making it an eagerly anticipated addition to the realm of tactical roguelites.

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