
MindsEye’s Launch: A Bumpy Start for Build A Rocket Boy
The highly anticipated launch of Build A Rocket Boy’s inaugural title, MindsEye, has not unfolded as the studio envisioned. Notably, Sony’s PlayStation—a platform notorious for rarely issuing refunds—has begun processing refunds for players who purchased the game. This unusual move indicates the seriousness of the situation.
Developer Acknowledges Issues
In the wake of complaints surfacing on public forums, including extensive discussions and videos showcasing bugs on the game’s Reddit page, Build A Rocket Boy issued a heartfelt statement via the game’s official account on X. The developer expressed their dismay that not all players were able to experience the game as intended, saying they are “heartbroken.”
Identifying the Problems
The studio attributed various gameplay issues to a memory leak, estimating that “approximately 10% of players” have been affected. A hotfix was announced, with immediate updates aimed at remedying the most pressing concerns. This patch is scheduled for release tomorrow, promising additional fixes throughout the weekend and into the following weeks.
Commitment to Players
In their message, Build A Rocket Boy reassured players of their dedication to providing a positive gaming experience, stating, “We are fully committed to ensuring all our players have a great experience.” The team promised frequent and transparent updates while expressing immense gratitude for the community’s understanding and support during this tumultuous period.
Upcoming Fixes
The first hotfix for MindsEye, arriving this weekend, will introduce the following enhancements:
- Initial improvements to CPU and GPU performance, as well as memory optimizations.
- Reduced difficulty for the CPR mini-game.
- A new option to disable or modify Depth of Field settings.
- Resolved issues with missing controls in the MineHunter and Run Dungeon mini-games.
- Alerts for systems with Hardware Accelerated GPU Scheduling disabled and for certain CPUs known to cause crashes.
Following this, a second hotfix scheduled for next week will focus on:
- Continued performance enhancements and stability fixes.
- Resolution of issues with wheels not spinning on vehicles.
- Corrections for areas in Car Manufacturing that allowed players to fall through the game world.
As the month progresses, a third major update is planned to introduce:
- Ongoing performance and stability improvements.
- A rebalancing of the “Hard”difficulty setting.
- Various animation fixes.
- Enhancements to AI behavior.
Community Reactions
Currently, numerous players have reported receiving a refund for MindsEye. Meanwhile, others are sharing gameplay videos illustrating their frustrating experiences, with messages urging others to “Don’t buy this game.”
As the developers continue to work on fixes, the gaming community watches closely, hopeful for improvement post-launch.
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