
As you ascend Moon Mountain in The Midnight Walk and prepare to ignite the peculiar circular device, the game presents you with a pivotal choice: “Burn or Stop.”This may catch some players off guard, as it marks the only moment in the game where a decision is required, contrasting sharply with the linear gameplay experienced previously.
So, which option should you select? What implications do each of these choices hold? This guide outlines the potential outcomes of choosing to either “burn”or “stop”at Moon Mountain in The Midnight Walk.
Should You Choose Burn or Stop at Moon Mountain in The Midnight Walk?

Your decision at Moon Mountain heavily influences the game’s ending. Players can experience one of two distinct conclusions, each providing a different narrative experience.
There’s no need to stress too much about your choice, as the game conveniently offers a save point right before this moment. This allows you to make one selection, observe the resulting ending, and then reload to explore the alternative option.
While interpretations of the endings vary, many consider the “Burn”option to lead to the game’s “good ending.”Read on for further insights into both outcomes.
Understanding the Endings of The Midnight Walk

The Midnight Walk employs a distinctive storytelling approach. Much of the narrative is uncovered through collectible Story Pages dispersed throughout the game’s seven chapters. These pages reveal the mystery of who has stolen the sun from the world.
However, you need not collect all Story Pages to grasp the core narrative: the world is shrouded in darkness due to the absence of the sun, thus leading characters to view fire in a unique light.
“Burn Out”Ending: What Happens

Selecting the “Burn”option prompts Potboy to ignite the contraption fully. This choice ultimately brings the sun back (or its semblance) to the desolate land and rewards players with the Burn Out trophy.
As the sun blazes in the distance, players witness a montage of familiar characters encountered along their journey. While their facial expressions remain mostly obscured, a slight glimmer of hope and astonishment can be perceived. The atmosphere brightening around them suggests a revival of life and optimism in this troubled world.
This moment is deepened as players observe the enemy creatures encountered throughout the game. Unlike previous encounters, these antagonists appear fearful, as if they sense their impending demise with the sun’s return.
Despite reviving hope for a shattered world, it seems Potboy, Housy, and The Burnt One (the protagonist) perish in the flames at Moon Mountain, as the scene fades to white amidst their fiery sacrifice.
“Fade Away”Ending: What Happens

In contrast, if you choose “Stop, ”Potboy refrains from igniting the contraption. This leads to a revelation of the moon (or an object resembling it), granting players the Fade Away trophy.
The following scenes mirror the first ending, showcasing characters and enemy creatures. However, instead of appearing frightened, these creatures display no signs of fear.
As the narrative unfolds, players regain control of their character, continuing their journey alongside Housy and Potboy. Essentially, this path signifies the group’s decision to persist on The Midnight Walk. The description of the Fade Away trophy reads “Continue Walking the Midnight Walk, ”highlighting their ongoing journey.
Although this can be perceived as the “bad ending, ”since the world remains enveloped in darkness, Potboy, Housy, and The Burnt One maintain their existence within this fractured reality. However, one could also interpret their journey as a testament to resilience, learning to adapt amid despair while continuing to support one another. Ultimately, the significance of each ending is left to the player’s interpretation.
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