Daniel Vávra Shifts Focus: Kingdom Come Moves to Film
According to a report from CzechCrunch, Daniel Vávra, the esteemed creator of Kingdom Come: Deliverance and co-founder of Warhorse Studios, is transitioning his efforts from video game development to the cinematic realm. This move signifies a new direction for the franchise as Vávra aims to adapt the beloved IP into a movie or television series rather than pursuing a third game installment.
Insights from Warhorse CEO
Warhorse Studios’ CEO, Martin Frývaldský, elaborated on this significant shift during a recent announcement:
Dan has a new role. That’s the creation of the Kingdom Come movie. We have been moving the Kingdom Come brand away from video games for some time now. So far, we have been in comics, concerts, and tourism, but the film has attracted us the most. That is why Dan and I are working on getting it onto the screen or the big screen. There is also a draft script. We feel the interest from the film world, negotiations are already underway. We don’t just want to sell the rights; we want the film to be what we imagine it to be.
Continuity with Warhorse Studios
Frývaldský clarified that this shift does not signify Vávra’s departure from Warhorse Studios, emphasizing that Vávra himself desired this change:
I’m sure people will wonder if this is some kind of breakup with Warhorse. No, on the contrary, Dan himself wanted to move on. He made three games that were a global success; he has been wanting to try something different for a long time. Getting Kingdom Come to the screen or the screen in the next few years is another milestone that we want to achieve, and that is Dan’s new role. You won’t see him in the office every day anymore, but in a broader sense, he is still part of Warhorse.
Frývaldský also highlighted the evolution of their brand, suggesting that Vávra’s new title could be seen as ‘Transmedia Director, ’ emphasizing the film as a complementary aspect of their gaming universe:
We would have to be blind if we didn’t realize how much our brand has grown. In fact, Dan Vávra’s new position could be called transmedia director. In any case, we see the film as a complement to our game creation, which can be extremely successful in its own right.
The Rise of Game Adaptations
This move follows a growing trend of video game adaptations targeting film and television audiences. Historically, these adaptations faced criticism and lackluster performance at the box office; however, recent successes like The Last of Us, Super Mario, Fallout, and Sonic are reshaping that narrative.
Daniel Vávra’s Future Remarks
As he embarks on this new journey, it’s expected that Vávra will continue to be vocal on social media, maintaining his reputation for candid commentary. For instance, he previously expressed dissatisfaction with Obsidian, criticizing their innovation trajectory since Fallout: New Vegas.
For those interested in more information, you can find further details in the original source.
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