Intel XeSS 2.1 SDK Introduces XeSS 2 Upscaling, Frame Generation, and Low Latency Support for NVIDIA and AMD Graphics Cards

Intel XeSS 2.1 SDK Introduces XeSS 2 Upscaling, Frame Generation, and Low Latency Support for NVIDIA and AMD Graphics Cards

Intel has recently unveiled its XeSS 2.1 SDK, which now extends the capabilities of frame generation and low-latency technology to NVIDIA and AMD GPUs.

NVIDIA & AMD GPU Owners Can Now Benefit from XeSS 2 Frame-Generation & Low-Latency Technologies with the XeSS 2.1 SDK

With the release of the XeSS SDK 2.1.0, Intel has made it possible for users with NVIDIA, AMD, or Qualcomm GPUs to access XeSS Frame Generation and low latency features. This significant update breaks the barrier that previously restricted non-Intel GPUs from utilizing these advanced upscaling technologies.

What’s New with the XeSS 2.1 SDK

Support for XeSS Frame Generation and Low Latency:

  • Supports Shader Model 6.4.
  • Standalone XeLL functionality is unavailable for non-Intel GPUs.

Enhancements to XeSS Super Resolution on Vulkan API:

  • Enhanced error reporting mechanisms.
  • Improved support for the Vulkan validation layer.
  • Various bug fixes and stability enhancements.

The updates in the XeSS 2.1 SDK are applicable to all GPUs that meet the Shader Model 6.4 requirements. It is important to note that the XeLL feature will only be available when utilized in conjunction with XeSS 2 Frame Generation.

XeSS 2

Understanding Intel’s XeSS Technology

Established last year alongside the Battlemage “Arc B-Series, ”Intel’s XeSS 2 technology represents the company’s inaugural foray into AI-driven frame generation. It employs XMX engines to enhance rendering performance. In comparative analyses of image quality and gaming performance, XeSS 2 stands out, offering upscaling capabilities that rival NVIDIA’s DLSS 4 and AMD’s FSR 4.

As of May 2025, XeSS has been integrated into over 200 games, with the newly released XeSS 2 supported in approximately 20 titles. The advancements brought by the latest SDK will empower developers to implement XeSS 2 into a broader range of games, accommodating an increasingly diverse spectrum of GPUs.

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