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Intel Arc GPU Driver Update: Multiple Fixes for Latest B-Series GPUs and Various Game Titles

Intel Arc GPU Driver Update: Multiple Fixes for Latest B-Series GPUs and Various Game Titles

Intel has launched an updated version of its Arc GPU drivers, targeting critical bug fixes for the latest Battlemage WeUs while simultaneously enhancing user experiences across several gaming titles.

Introducing Intel’s Game On GPU Driver v101.6253

The new Arc GPU driver, labeled version 101.6253 “beta,”marks a significant step in addressing issues related to Intel’s B-series graphics cards, which have recently garnered considerable consumer interest. This update not only implements crucial fixes for popular games like The Crew: Motorfest and Elden Ring, but also optimizes performance in commercial applications like Topaz Labs. Below is a detailed changelog of the updates.

Download Intel Graphics Non-WHQL Driver v32.0.101.6253 here!

Fixed Issues

For Intel Arc B-Series Graphics Products:

  • Resolved flickering corruptions in certain scenes of The Crew Motorfest (VK).
  • Fixed an application crash that occurred during the launch of Saleco (VK).
  • Addressed stuttering issues experienced in specific sequences of Elden Ring (DX12).
  • Mitigated launch crashes in Homeworld 3 (DX12).
  • Reduced gameplay stuttering in F1 24 (DX12) when ray tracing quality is set to high, which may have caused visual issues during night scenes.

Known Issues

For Intel Arc B-Series Graphics Products:

  • The game F1 24 (DX12) may show corruptions and crash when using XeSS FG settings. It is advisable to modify these settings in the main menu prior to a race.
  • In Skull and Bones (DX12), application crashes may occur during game launches.
  • Users with multi-GPU configurations may face intermittent errors while using MLPerf; disabling the integrated GPU is recommended as a workaround.
  • Corruptions may arise in Topaz Labs Photo AI during certain image enhancement activities.
  • Magix Vegas Pro may show corruptions related to the style transfer feature.
  • Application crashes may happen in Dassault Systèmes CATIA when utilizing the HQAO option.
  • Some capture cards might exhibit visual artifacts under certain conditions.
  • Adobe Lightroom Classic might perform below expectations; to optimize performance, adjust graphics settings as follows:
    • In the menu, go to Edit > Preferences > Performance options, choose “Custom”for the Graphics Processor.
    • Ensure you select “Use GPU for Display”, “Use GPU for Image Processing”, and “Use GPU for Export”options.

Intel Arc A-Series Graphics Products:

  • The game Call of Duty: Black Ops 6 (DX12) may show unexpectedly dark shadows in certain campaign sections.
  • Intermittent crashes may occur in Topaz Gigapixel AI during image exports.

For Intel Core Ultra Series 1 with Built-in Intel Arc GPUs:

  • System instability might occur while running SPECworkstation3.1 under specific workloads.
  • PugetBench for Davinci Resolve Studio V19 may intermittently return errors when set to the Extended benchmark preset.
  • Rendering issues in Davinci Resolve Studio v19.0 may arise during OpenVino tests.
  • Topaz Video AI may experience corruptions during video exports after applying certain enhancement models.
  • Some flickering might be observed during gameplay in Call of Duty: Modern Warfare III (DX12).

For Intel Core Ultra Series 2 with Built-in Intel Arc GPUs:

  • Corruptions in video output may be encountered in Adobe Premiere Pro following 8K AV1 encoding.
  • PugetBench for Davinci Resolve Studio V19 may repeat errors with the Extended benchmark preset.
  • Various rendering problems during certain OpenVino tests in Davinci Resolve Studio v19.0 may emerge intermittently.
  • Issues may occur in Davinci Resolve Studio v19.0 while rendering specific AI/ML scenarios.
  • Corruptions upon video export using Topaz Video AI after applying some video enhancement models.
  • Call of Duty: Black Ops 6 (DX12) may show black shadow corruptions during gameplay.
  • Horizon Zero Dawn Remastered (DX12) may crash while generating frames with enhanced settings.

Known Issues in Intel Graphics Software:

  • Occasional application crashes may occur within Intel Graphics Software due to an underlying framework issue; a resolution is pending with WinAppSDK 1.7 updates.
  • Resetting all settings using Windows 10 may cause the application to crash sporadically, though individual page resets are unaffected.
  • Intel Graphics Software might reconfigure its UI more frequently than expected after sleep on certain systems, with optimizations planned for future updates.
  • The first rearrangement of metrics within the select metrics window may trigger a single crash, but this will not affect subsequent usages.
  • FPS Limiter might not function correctly when VSync is enabled alongside Low Latency Mode.
  • Profile controls may not always override global settings.
  • Display scaling at non-native resolutions could lead to unintended effects.

Intel Graphics Software Performance Tuning (BETA):

  • The Performance Tuning feature is currently in Beta, with functionality and performance potentially behaving unpredictably; updates are expected in future releases.
  • In scenarios with multiple performance tuning-capable GPUs, the software may inadvertently apply changes to multiple devices simultaneously instead of individually.

For further details and updates, refer to Intel’s release notes.

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