Indiana Jones and the Great Circle Update: DLSS 4, FSR Frame Generation, and Exciting New Features

Indiana Jones and the Great Circle Update: DLSS 4, FSR Frame Generation, and Exciting New Features

Recently, MachineGames rolled out Update 3 for their acclaimed title, Indiana Jones and the Great Circle, enhancing the gaming experience for Xbox and PC users alike. This latest update continues to build on the game’s positive reception with new graphical features tailored for PC gamers, alongside a series of essential bug fixes aimed at optimizing gameplay for everyone.

New Graphics Features

The update introduces support for DLSS 4, which enhances visual fidelity through improved upscaling techniques. Particularly noteworthy for owners of the RTX 50 series graphics cards is the incorporation of Multi Frame Generation, elevating the gaming experience even further.

Additionally, the update includes AMD’s FSR 3.1 technology, which comes with frame generation functionality, along with Intel’s XESS 1.4 support. These enhancements are compatible with a wide range of graphics hardware, ensuring that more players can enjoy improved performance.

Enhanced Graphics Quality with Path Tracing

For gamers with powerful systems, a new ray-traced local lights option has been added, significantly enhancing the quality of interior shadows through path tracing. This feature is now supported on AMD and Intel graphics cards, though players will need hardware-based ray tracing support and a minimum of 16GB of VRAM to utilize it effectively.

Comprehensive Bug Fixes

Update 3 also addresses a plethora of bugs that have affected gameplay. Below are the key improvements across various categories:

General Improvements

  • Resolved issues preventing players from using ladders, squeezing through walls, or climbing vines in Sukhothai during the Blessed Pearl mission.
  • Fixed an error that made certain medicine bottles in the Vatican uncollectible.
  • Corrected a bug where players could temporarily lose the ability to punch or block when picking up an item during a save operation.
  • Addressed camera issues that could lock the view in third person during certain interactions.
  • Troubleshot damage inconsistencies occurring when passing through doorways after checkpoint restarts.
  • Additional fixes related to note visibility and item interactions have also been implemented.

Graphics Fixes

  • Resolved animation update rate inconsistencies that caused visual stuttering in cutscenes.
  • Restored visibility of pouring water streams during significant sequences in Sukhothai.
  • Corrected an issue that allowed players to see outside the boundaries of the Vatican Dig Site.

Mission Enhancements

  • Fixed various issues preventing players from completing tasks related to specific quests and achievements.
  • Improved object collection mechanics and mission progression tracking throughout the game.

Audio Improvements

  • Addressed repetitive dialogue issues and ensured more seamless transitions in combat and stealth music.
  • Fixed multiple environmental sound errors across locations.

Stability and Performance

  • Corrected several crash issues occurring in specific circumstances, especially during save processes and object interactions.
  • Various improvements have been made to ensure a more stable gameplay experience on PC.

Platform-Specific Fixes

  • Several adjustments made specifically for Xbox users regarding lighting issues.

Localization Enhancements

  • Text and voiceover corrections made across multiple languages to improve overall clarity.

The new features and fixes of Update 3 aim to not only refine gameplay but also enrich the immersive experience that Indiana Jones and the Great Circle is known for. Currently, this update is live for PC, Xbox Series X|S, and Game Pass platforms. Notably, a PlayStation 5 version is under development and is expected to launch in 2025.

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