Indiana Jones and the Great Circle: First Game Requiring Hardware Ray Tracing Support – Complete Specifications Revealed

Indiana Jones and the Great Circle: First Game Requiring Hardware Ray Tracing Support – Complete Specifications Revealed

Indiana Jones and the Great Circle: Official PC System Requirements Revealed

With just two days remaining until the highly anticipated release of Indiana Jones and the Great Circle, MachineGames has announced the official PC system requirements for players eager to embark on this adventure. Players who purchased the Premium Edition can access the game starting December 6, while the full version will launch on December 9.

Technical Specifications and Performance Expectations

Powered by the id Tech engine, which is renowned for delivering smooth gameplay and high frame rates, this title appears to prioritize cinematic quality and immersive storytelling over pure action. The requirements for this game are notably robust, highlighting a groundbreaking move as it marks the first triple-A title to mandate hardware ray tracing support from GPUs.

Path Tracing Demands

In addition to the expectation of hardware ray tracing, Indiana Jones and the Great Circle promises full-fledged path tracing, similar to what fans experienced in Cyberpunk 2077 by CD Projekt RED and Alan Wake 2 by Remedy. However, the ultra path tracing specifications for this new game are even more stringent, demanding elite CPU and GPU configurations. Players will need to enable both DLSS Frame Generation and DLSS Super Resolution set to Performance mode for optimal gameplay.

System Requirements Overview

Category Minimum Recommended Ultra Minimum Path Tracing Recommended Path Tracing Ultra Path Tracing
Operating System 64-bit Windows 10 64-bit Windows 10 64-bit Windows 10 64-bit Windows 10 64-bit Windows 10 64-bit Windows 10
Processor Intel Core i7-10700K @ 3.8 GHz or AMD Ryzen 5 3600 @ 3.6 GHz Intel Core i7-12700K @ 3.6 GHz or AMD Ryzen 7 7700 @ 3.8 GHz Intel Core i7-13900K @ 3.0 GHz or AMD Ryzen 7 7900X @ 4.7 GHz Intel Core i7-10700K @ 3.8 GHz or AMD Ryzen 5 3600 @ 3.6 GHz Intel Core i7-12700K @ 3.6 GHz or AMD Ryzen 7 7700 @ 3.8 GHz Intel Core i7-13900K @ 3.0 GHz or AMD Ryzen 7 7900X @ 4.7 GHz
Memory 16 GB RAM 32 GB RAM 32 GB RAM 16 GB RAM 32 GB RAM 32 GB RAM
Graphics NVIDIA GeForce RTX 2060 SUPER 8 GB or AMD Radeon RX 6600 8 GB NVIDIA GeForce RTX 3080Ti 12 GB or AMD Radeon RX 7700XT 12 GB NVIDIA GeForce RTX 4080 16 GB or AMD Radeon RX 7900XT 20 GB NVIDIA GeForce RTX 4070 12 GB NVIDIA GeForce RTX 4080 16 GB NVIDIA GeForce RTX 4090 24 GB
Storage 120 GB SSD 120 GB SSD 120 GB SSD 120 GB SSD 120 GB SSD 120 GB SSD
Additional Notes SSD required; GPU hardware ray tracing required; Low preset / 1080p resolution / Target 60 FPS SSD required; GPU hardware ray tracing required; High preset / 1440p resolution / Target 60 FPS SSD required; GPU hardware ray tracing required; Ultra preset / 4K resolution / Target 60 FPS SSD required; GPU hardware ray tracing required; DLSS 3 with Frame Generation / Quality preset / Low preset / 1080p (Upscaled) / Target 60 FPS SSD required; GPU hardware ray tracing required; DLSS 3 with Frame Generation / Balanced preset / High preset / 1440p (Upscaled) / Target 60 FPS SSD required; GPU hardware ray tracing required; DLSS 3 with Frame Generation / Performance preset / Ultra / 4K (Upscaled) / Target 60 FPS

Availability and Platforms

Indiana Jones and the Great Circle will not only be available for PC but also for Xbox Series S|X. Notably, it will be included in the Game Pass from day one, making it accessible to all subscribers. Console players on PlayStation 5 will need to wait until next Spring for their version to be released.

For more insights into the game, check out this [video link].

For further information, refer to the original article and images [here].

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