Hideo Kojima is the creator of Death Stranding, Policenauts and the iconic Metal Gear Solid series. The third part of the famous Japanese war series recently celebrated its 17th anniversary.
Kojima decided to share with fans some interesting facts about the development of the game. Many of these are previously unknown facts.
Hideo Kojima mentions Metal Gear Solid 3
Kojima is known for his love of music. He spends a lot of time choosing the right songs for important moments in his productions, just like MGS3.
When I heard that MGS3 was 17 years old, I remembered a lot of things. Then I often listened to Starsailor (an English rock band – ed.). I found it in a warehouse. I listened to “Way to Fall” for a while, which was also used in the finale.
One of the most important elements of stealth in Metal Gear Solid 3 was camouflage. Kojima’s team paid a lot of attention to them.
– posted by Hideo Kojima on Twitter.
In those days, olive green field uniforms and camouflage patterns were firmly entrenched in an unacceptable image to the general public. So for MGS3, with its jungle stealth theme, we decided to make camouflage fashionable. We introduced camouflage not only as a game system (…), but also as a fashion, including face painting.
The Metal Gear Solid series is also known for its many fragrances and references to reality. The realism of MGS3 battles owes to one of the developers who advised Hideo Kojima.
MGS3 is a jungle survival game. Therefore, we have added new items for disguise, healing and gathering food to the main pillar of stealth. The problem is the struggle. Due to the jungle and confined space, it will be a close-range fight. I told my military advisor about this and he predicted that tactics in the war zone after 9/11 would change from CQB (melee – ed.) To CQC (melee – ed.), So we took that into account.
Hideo Kojima recently shared similar moments with Metal Gear Solid 2, which celebrated its 20th anniversary. Soon we will be celebrating the 33rd anniversary of another production of the famous Japanese Snutcher, so who knows, maybe then we will also read about some other behind-the-scenes facts?