
Overview
- Hideki Kamiya advocates for the revival of the Virtual Console, although its return remains uncertain due to Nintendo’s emphasis on Switch Online services.
- The Virtual Console used to be a favored platform for acquiring classic Nintendo titles.
- Currently, Nintendo Switch Online offers a subscription model that allows gamers to access classic games on contemporary systems.
Hideki Kamiya, renowned for his work on franchises like Okami and Bayonetta, has expressed a keen desire for the inclusion of retro games on the upcoming Switch 2. Despite the slim chances of the Virtual Console making a comeback, his remarks indicate a significant demand from fans for the classic purchasing model of older Nintendo games.
The Virtual Console was first introduced in 2006 on the Wii, serving as a hub for retro gaming enthusiasts to purchase titles from previous Nintendo consoles. This model later expanded to the 3DS in 2011 and the Wii U in 2013. Although it did not feature every classic game, it provided a valuable opportunity for fans to buy iconic titles from systems like the NES, SNES, and N64, in addition to handhelds such as Game Boy and Game Boy Advance. Nonetheless, the discontinuation of the Virtual Console on the Wii, Wii U, and 3DS has frustrated many fans who are left without means to access these cherished games.
In a recent interview with IGN, Kamiya conveyed his fondness for the Virtual Console model. When prompted about his thoughts on the Switch 2, he conveyed his hope for a resurgence of the Virtual Console, stating, “As a personal comment, I personally would love to see the Virtual Console rebooted.”Kamiya emphasized his urge for Nintendo to reinstate this model to make retro games more accessible to players.
Transition to Subscription Services with Nintendo Switch Online





While Kamiya’s enthusiasm for the Virtual Console is commendable, the chances of its revival seem minimal. Nintendo appears to be shifting its focus toward the Nintendo Switch Online service, which has expanded over time to offer a diverse collection of classic games. Notably, additions like Wario Land 4 from the Game Boy Advance illustrate the service’s continued growth.
It’s crucial to recognize that Nintendo Switch Online presents a more economical option for accessing a variety of classic Nintendo games. However, this model also restricts ownership; unlike the Virtual Console, where players could purchase titles individually, Switch Online customers risk losing access to the entire game library should they decide to cancel their subscriptions.
The evolution of retro gaming through the Switch 2 ecosystem remains to be seen. Details surrounding the console have begun to surface ahead of its official unveiling in January, yet much about its functionality remains unclear. Fortunately, an eagerly awaited Switch 2 Direct is set to take place on April 2, providing much-anticipated insights into the console’s features, its games, and potential services.
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